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Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
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<blockquote data-quote="tuxgeo" data-source="post: 7712756" data-attributes="member: 61026"><p><em>[Quoting the whole thing because a lot of thought went into that.]</em></p><p></p><p>• Zephyr Strike: I like that as a Ranger-only 1st-level spell, which the Ranger cannot cast at all at 1st level because the Ranger is a half-caster. Casting as a bonus action, and thereby getting advantage on one attack per casting, is a lovely and thematic use for Ranger spells, IMHO.</p><p>• Guiding Hand: Would that be more acceptable if it were 2nd-level or 3rd-level? </p><p>• Ceremony: I'm going to ignore that for now because other posters have discussed it more thoroughly than I can. </p><p>• Puppet: Weird that it's a CON saving throw against enchantment. Wouldn't that better be CHA instead? </p><p>• Toll the Dead: This gives the Cleric a way to deal necrotic damage without having access to Chill Touch, which has twice the Range. Very thematic for Clerics; less so for Warlocks & Wizards. </p><p>• Unearthly Chorus: Agreed, it's great thematically. I would have wanted it to do other things, though, making these changes:</p><p>(a) The sound of the Chorus would only be audible while the Bard is actually Performing*; </p><p><em>[Edit: * Actually Performing could include such things as simply trying to attract attention, or getting up on a stage, etc.]</em> </p><p>(b) The spell would not directly make any creature friendly if failing a save, but would have a lingering effect for an hour after; </p><p>(c) The spell would give the Bard advantage on both CHA (Performance) for the duration, and on CHA (Persuasion) for that lingering effect period; and would give the audience disadvantage on WIS (Perception) checks to notice anybody other than the Bard during the performance.</p><p>With those changes, the spell would avoid stepping on the toes of Charm Person.</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 7712756, member: 61026"] [I][Quoting the whole thing because a lot of thought went into that.][/I] • Zephyr Strike: I like that as a Ranger-only 1st-level spell, which the Ranger cannot cast at all at 1st level because the Ranger is a half-caster. Casting as a bonus action, and thereby getting advantage on one attack per casting, is a lovely and thematic use for Ranger spells, IMHO. • Guiding Hand: Would that be more acceptable if it were 2nd-level or 3rd-level? • Ceremony: I'm going to ignore that for now because other posters have discussed it more thoroughly than I can. • Puppet: Weird that it's a CON saving throw against enchantment. Wouldn't that better be CHA instead? • Toll the Dead: This gives the Cleric a way to deal necrotic damage without having access to Chill Touch, which has twice the Range. Very thematic for Clerics; less so for Warlocks & Wizards. • Unearthly Chorus: Agreed, it's great thematically. I would have wanted it to do other things, though, making these changes: (a) The sound of the Chorus would only be audible while the Bard is actually Performing*; [I][Edit: * Actually Performing could include such things as simply trying to attract attention, or getting up on a stage, etc.][/I] (b) The spell would not directly make any creature friendly if failing a save, but would have a lingering effect for an hour after; (c) The spell would give the Bard advantage on both CHA (Performance) for the duration, and on CHA (Persuasion) for that lingering effect period; and would give the audience disadvantage on WIS (Perception) checks to notice anybody other than the Bard during the performance. With those changes, the spell would avoid stepping on the toes of Charm Person. [/QUOTE]
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