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Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
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<blockquote data-quote="Lanliss" data-source="post: 7712792" data-attributes="member: 6801219"><p>Actually, my opinion of the cleric is the opposite. I hate how flat it is, and how all of the gods apparently give almost the exact same powers to their champions. Wizards make sense that way, they are all learning from past generations, so there is bound to be a similarity. </p><p></p><p>Clerics though? A War Cleric and a Tempest cleric have, what, two differences? I am working on an overhaul where the clerics only have a few abilities in common, and the rest depend on the domain. Your cleric will have far more to differentiate it from others, rather than mostly being the same. Basically, I want a swiss army knife, and Warlock accomplishes that quite well. Cleric is the machete, but sometimes the machete has a slightly different grip, or a different Logo on the blade.</p></blockquote><p></p>
[QUOTE="Lanliss, post: 7712792, member: 6801219"] Actually, my opinion of the cleric is the opposite. I hate how flat it is, and how all of the gods apparently give almost the exact same powers to their champions. Wizards make sense that way, they are all learning from past generations, so there is bound to be a similarity. Clerics though? A War Cleric and a Tempest cleric have, what, two differences? I am working on an overhaul where the clerics only have a few abilities in common, and the rest depend on the domain. Your cleric will have far more to differentiate it from others, rather than mostly being the same. Basically, I want a swiss army knife, and Warlock accomplishes that quite well. Cleric is the machete, but sometimes the machete has a slightly different grip, or a different Logo on the blade. [/QUOTE]
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