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<blockquote data-quote="TheCosmicKid" data-source="post: 7712989" data-attributes="member: 6683613"><p>From which it does not follow that some warlocks are nice guys, any more than it follows that the Devil is a nice guy. When some ignoramus calls a doctor the Devil, he is incorrect, not in his definition of "Devil", but in his application of it to the doctor. The Devil is a mythological being of supreme evil. The ignoramus <em>can't</em> be wrong about that, because it's a definition springing from the cultural imagination. But the doctor, although a being, is neither mythological nor supremely evil, so it's those properties that the ignoramus is wrong about.</p><p></p><p>The fact that devils and warlocks don't exist is relevant because definitions of things that exist <em>can</em> be wrong to a degree. If the ignoramus defined "doctor" as a servant of the Devil, for instance, he'd be incorrect -- we can collect facts about real doctors and see that this isn't an accurate description of them.</p><p></p><p>Sure. My point is that they're <em>dangerous</em>. If there isn't a real risk of them screwing the warlock over, whether out of malice or whimsy or indifference, then the player is missing out on an essential part of the warlock experience. This is the edgy class. This is the punk class. This is the class that breaks all the rules and tries to stay one step ahead of the consequences. If it turns out that contacting an elder god or parlaying with a fairy queen is just as safe as sitting in a library and studying a spellbook... what's the point?</p><p></p><p>Or a paladin.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 7712989, member: 6683613"] From which it does not follow that some warlocks are nice guys, any more than it follows that the Devil is a nice guy. When some ignoramus calls a doctor the Devil, he is incorrect, not in his definition of "Devil", but in his application of it to the doctor. The Devil is a mythological being of supreme evil. The ignoramus [I]can't[/I] be wrong about that, because it's a definition springing from the cultural imagination. But the doctor, although a being, is neither mythological nor supremely evil, so it's those properties that the ignoramus is wrong about. The fact that devils and warlocks don't exist is relevant because definitions of things that exist [I]can[/I] be wrong to a degree. If the ignoramus defined "doctor" as a servant of the Devil, for instance, he'd be incorrect -- we can collect facts about real doctors and see that this isn't an accurate description of them. Sure. My point is that they're [I]dangerous[/I]. If there isn't a real risk of them screwing the warlock over, whether out of malice or whimsy or indifference, then the player is missing out on an essential part of the warlock experience. This is the edgy class. This is the punk class. This is the class that breaks all the rules and tries to stay one step ahead of the consequences. If it turns out that contacting an elder god or parlaying with a fairy queen is just as safe as sitting in a library and studying a spellbook... what's the point? Or a paladin. [/QUOTE]
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