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Unearthed Arcana: Starter Spells; Plus UA Returning To Monthly & Sage Advice Returning
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7713357" data-attributes="member: 6787650"><p>Yes, you've correctly identified the intent of the rule. You could never create the same potion twice without changing the recipe, and you'd have to do your own recipe creation amongst the players instead of getting them from NPC sages. Creating a potion then becomes a creative activity for the players and a plot point for the PCs, and the DM can allow arbitrarily-powerful effects for potions. You want a Potion of Destroying the World or a Potion of Eternal Youth? Come up with a good recipe and gather the ingredients, and I'll tell you the modifiers for your ingredients and then watch with interest as you roll the final Arcana/Alchemy skill check.</p><p></p><p>Not everybody will want that in their alchemy system--some people will want something more repeatable and plug-and-chug--but I do want that.</p><p></p><p><strong>P.S.</strong> Using a slightly different alchemy system, I once had a player inquire after both a Potion of Destroying the World and a Potion of Eternal Life using his Hermit background feature. Due to a miscommunication during the followup, he THOUGHT he was making a Potion of Eternal Life but it was actually a Potion of Destroying the World. </p><p></p><p>He wanted to conceal his potion recipe from the others, so next session he just asked me, in front of the other players, "So, about that potion?" and I misunderstood which potion he meant and gave him the recipe right then and there. It involved lots of pixie feathers and other delightful things which you had to pour down a volcano--said volcano actually being, unbeknownst to him, the nostrils of the World Serpent. The potion in fact induces a massive sneezing fit.</p><p></p><p>A few sessions into that campaign he and I discovered the miscommunication. His reaction was... vehement. Like discovering a tarantula in your pants. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It <em>did</em> explain why he had been so gleeful about gathering up the correct ingredients--I had been wondering about that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7713357, member: 6787650"] Yes, you've correctly identified the intent of the rule. You could never create the same potion twice without changing the recipe, and you'd have to do your own recipe creation amongst the players instead of getting them from NPC sages. Creating a potion then becomes a creative activity for the players and a plot point for the PCs, and the DM can allow arbitrarily-powerful effects for potions. You want a Potion of Destroying the World or a Potion of Eternal Youth? Come up with a good recipe and gather the ingredients, and I'll tell you the modifiers for your ingredients and then watch with interest as you roll the final Arcana/Alchemy skill check. Not everybody will want that in their alchemy system--some people will want something more repeatable and plug-and-chug--but I do want that. [B]P.S.[/B] Using a slightly different alchemy system, I once had a player inquire after both a Potion of Destroying the World and a Potion of Eternal Life using his Hermit background feature. Due to a miscommunication during the followup, he THOUGHT he was making a Potion of Eternal Life but it was actually a Potion of Destroying the World. He wanted to conceal his potion recipe from the others, so next session he just asked me, in front of the other players, "So, about that potion?" and I misunderstood which potion he meant and gave him the recipe right then and there. It involved lots of pixie feathers and other delightful things which you had to pour down a volcano--said volcano actually being, unbeknownst to him, the nostrils of the World Serpent. The potion in fact induces a massive sneezing fit. A few sessions into that campaign he and I discovered the miscommunication. His reaction was... vehement. Like discovering a tarantula in your pants. :) It [I]did[/I] explain why he had been so gleeful about gathering up the correct ingredients--I had been wondering about that. :) [/QUOTE]
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