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*Dungeons & Dragons
Unearthed Arcana: Travelers of the Multiverse
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<blockquote data-quote="Hatmatter" data-source="post: 8421585" data-attributes="member: 75077"><p>Thank you for your contribution, Kurotowa, but your response, which quotes my posting, seems to suggest that you did not read my post, which directly refers to <em>Van Richten's Guide to Ravenloft </em>and my thoughts about the book viz a viz the 2nd edition version of Ravenloft.</p><p></p><p>If you took from my posting that "every detail has to be preserved," I do not know what to say. You are welcome to respond to me in a spirit of fun discourse, but no need to hit "reply" if you are making points that do not directly refer to the content of my post.</p><p></p><p>As to your point about what is essential to Spelljammer as a setting, or series of multiple settings, I think that is entirely subjective, so I will not try to contradict you. My posting was about the cosmology that Spelljammer used and my observations about how the D&D Studio has tended to shepherd the legacy of the game's lore. Also, I was saying in my post that I like the cosmology with the crystal spheres and phlogiston.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="Hatmatter, post: 8421585, member: 75077"] Thank you for your contribution, Kurotowa, but your response, which quotes my posting, seems to suggest that you did not read my post, which directly refers to [I]Van Richten's Guide to Ravenloft [/I]and my thoughts about the book viz a viz the 2nd edition version of Ravenloft. If you took from my posting that "every detail has to be preserved," I do not know what to say. You are welcome to respond to me in a spirit of fun discourse, but no need to hit "reply" if you are making points that do not directly refer to the content of my post. As to your point about what is essential to Spelljammer as a setting, or series of multiple settings, I think that is entirely subjective, so I will not try to contradict you. My posting was about the cosmology that Spelljammer used and my observations about how the D&D Studio has tended to shepherd the legacy of the game's lore. Also, I was saying in my post that I like the cosmology with the crystal spheres and phlogiston. Cheers! [/QUOTE]
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