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Unearthed Arcana: Travelers of the Multiverse
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<blockquote data-quote="overgeeked" data-source="post: 8422745" data-attributes="member: 86653"><p>No, you're not likely to be able to forage whilst <em>in</em> a dungeon. But it depends on the dungeon. You'll also have to travel <em>to</em> the dungeon. I don't know many adventuring parties that go into a dungeon and stay there for days at a time. Typically it's in and out. Besides, your plasmoid monk only has to worry about carrying things while they're stretching through 1' holes. They can drop their gear and collect it later.</p><p></p><p>Well, four of the seven packs come with a tinderbox. It's not like you're going to be starting fires all over the place. "Well what if something happens?" is kinda a pointless thing to worry about. Sure. Every character could be perfectly prepared for every single contingency...but where's the fun in that. Especially when you can be a plasmoid monk running around naked with no gear? That's awesome.</p><p></p><p>Or you just don't have any and rely on the whole rest of the party having them. Like they will.</p><p></p><p>You're playing a sentient slime mold. I'm not sure you need to worry about getting tucked in at bed time. You turn into a puddle. Unless someone's bringing a plastic tarp, you're probably better off sleeping on the ground.</p><p></p><p>Yeah. And if you go to the desert you can carry more water. And put it down when you need to. I really don't get this boyscout thing. Not every adventurer needs to carry 100lbs of gear every second. That's ridiculous.</p><p></p><p>Wind and rain give you disadvantage on perception checks. Having a blanket won't prevent that.</p><p></p><p>What is the exact benefit of climbing gear?</p><p></p><p>I think we're disagreeing because you seem to assume a plasmoid character would need the majority of the same gear as a regular human. I don't agree with that. I also don't agree that every member of the party needs to be slowed down by carrying several sets of redundant gear. As long as the DM is being reasonable about foraging, or you have a ranger, or a druid, or a cleric, or someone with outlander...then the plasmoid monk could literally go in naked and have someone hold their coin purse and be perfectly fine.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8422745, member: 86653"] No, you're not likely to be able to forage whilst [I]in[/I] a dungeon. But it depends on the dungeon. You'll also have to travel [I]to[/I] the dungeon. I don't know many adventuring parties that go into a dungeon and stay there for days at a time. Typically it's in and out. Besides, your plasmoid monk only has to worry about carrying things while they're stretching through 1' holes. They can drop their gear and collect it later. Well, four of the seven packs come with a tinderbox. It's not like you're going to be starting fires all over the place. "Well what if something happens?" is kinda a pointless thing to worry about. Sure. Every character could be perfectly prepared for every single contingency...but where's the fun in that. Especially when you can be a plasmoid monk running around naked with no gear? That's awesome. Or you just don't have any and rely on the whole rest of the party having them. Like they will. You're playing a sentient slime mold. I'm not sure you need to worry about getting tucked in at bed time. You turn into a puddle. Unless someone's bringing a plastic tarp, you're probably better off sleeping on the ground. Yeah. And if you go to the desert you can carry more water. And put it down when you need to. I really don't get this boyscout thing. Not every adventurer needs to carry 100lbs of gear every second. That's ridiculous. Wind and rain give you disadvantage on perception checks. Having a blanket won't prevent that. What is the exact benefit of climbing gear? I think we're disagreeing because you seem to assume a plasmoid character would need the majority of the same gear as a regular human. I don't agree with that. I also don't agree that every member of the party needs to be slowed down by carrying several sets of redundant gear. As long as the DM is being reasonable about foraging, or you have a ranger, or a druid, or a cleric, or someone with outlander...then the plasmoid monk could literally go in naked and have someone hold their coin purse and be perfectly fine. [/QUOTE]
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