Unerring Strike (KoK)

Cheiromancer

Adventurer
Unerring Strike is a general feat that is basically the opposite of Power Attack. By subtracting a number from the damage an attack does (up to your BAB) you can add the same number to your attack roll. A successful attack will do a base damage of at least 1. You need a 13+ Dexterity to take the feat.

A recent discussion in the rules forum Power Attack and Statistics concluded that Power Attack was valuable if you needed a 20 to hit, or if you could only miss on a 1. For characters with multiple attacks it was much less useful in situations in between.

This suggests that Unerring Strike would be much more useful than power attack for the usual kinds of opponents. Fighters with high strength, magic weapons, weapon specialization etc., who do a large amount of damage per attack, would be able to improve their combat effectiveness substantially.

In fact, I'm worried that Unerring Strike may be a little too good.

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