Pbartender
First Post
I don't think creating new 4e monsters is as easy as some people in this thread are saying. If this was the case, then D&D forums would be bursting with 4e monster stats. And there wouldn't be threads like this, complaining about the lack of monsters in the 4e MM.
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There needs to be a better website dedicated to 4e monsters. If it's so ridiculously easy for some people to conjure monster stats, I'd sure love to see them all in one place.
You need to remember that when we (or rather, when I) talk about "reskinning", it doesn't have anything to do with creating new stats or monsters. For me, at least, it simply means reworking the fluff -- entirely new descriptions for their physical appearance and perhaps new descriptions for their powers -- while leaving the mechanical stats practically untouched.
So, I might think to myself, "I need a tribe of Aztec-like warriors". I take a peek through the MM, and decide that the ferocious berserker qualities of orcs are a good fit for the sort of fanatical recklessness in combat that devotion to a god that demands blood sacrifices engenders.
I simply describe them as typical mesoamerican tribal humans. The leather and hide armor of most orcs gets described as the quilted ichcahuipilli coats aztec warriors wore. The chieftain's chain mail gets described as a tlahuiztli, a close-fitting full body-suit made of leopard skin, or brightly colored feathers. And axes become wood and obsidian macuahuitl.
That's the sort of thing I'm talking about.
Another example... Describing a Deathjump Spider as a Giant Poison Dart Frog. No changes to mechanics necessary, aside from eliminating the "spider" subtype.