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<blockquote data-quote="Rystil Arden" data-source="post: 3435323" data-attributes="member: 29014"><p>I agree with hong that the undead are too fragile to start with, but you as the GM still may want to change the CR if your group was having trouble with the old fragile versions. Myself, I've already been handing this out to certain undead in my games, and it makes a <em>huge</em> difference--take a look at Xan and Kari, two level 40 Shadow Liches (Xan is the Shadow Lich in my game's main world, Kari comes from an alternate shadow dimension--both are basically <em>the</em> most powerful undead entities around, although the group managed to thwart Xan once by desroying his phylactery). Note how Kari is <em>much</em> harder to kill and Xan is basically a joke when he isn't possessing somebody's body</p><p></p><p>[SBLOCK=Xan]Thanatos, Wiz5/RWi20/AMg5/ALr10 Shadow Lich Sidhe</p><p>Medium Undead (Shadow)</p><p>Hit Dice: 40d12 (320 hp) or 40d12+520 (840 hp)</p><p>Initiative: +14</p><p>Speed: 30 ft, fly 60 ft (perfect)</p><p>Armour Class: 72 (+21 insight, +17 deflection, +10 armour, +14 Dex), touch 62, ff 42 </p><p>Base Attack/Grapple: +20/+26</p><p>Attack: Touch +26 melee (1d8+5 plus paralysis) or Ray +34 ranged (various)</p><p>Full Attack: Touch +26/+21 melee (1d8+5 plus paralysis)</p><p>Space/Reach: 5ft/5ft</p><p>Special Attacks: Damaging touch, fear aura, paralysing touch, spells</p><p>Special Qualities: TR 4, SR 56, DR 21/- and 40/bludgeoning and magic, Fast Healing 5, Shadow Step, Shadow Shift, Shadow Mastery, Darkvision 120 ft, Immunities, Undead Traits</p><p>Saves: Fort +33 (+29) Ref +30 Will +39 </p><p>Abilities: Str 23 Dex 39 Con – (36) Int 53 Wis 37 Cha 45</p><p>Skills: Spellcraft +79, Knowledge [Arcana] +64 (43 ranks)</p><p>Feats: Spellcasting Prodigy [Wizard], Spell Focus [Illusion], Improved Spell Focus [Illusion], Eldritch Focus [Illusion], Quicken Spell, Twin Spell, Skill Focus [Spellcraft], Reactive Counterspell, Improved Metamagicx2, Epic Spellcasting, Improved Spell Capacityx3, Epic Skill Focus [Spellcraft], Epic Spell Focus [Illusion], Epic Spell Penetration, Augment Spell, 1 Epic Feat</p><p>Challenge Rating: 40 </p><p>Spells: 4+1/10+1/10+1/9+1/9+1/9+1/9+1/8+1/8+1/8+1/5+1/4+1/4+1, Caster Level 50 (58 vs SR, 60 Ill, 68 Ill vs SR), Spell DC 32 + SL (40 + SL Ill, -1 to Evc,Tra,Cnj, +1 to Nec,Enc) </p><p>Illusion Spell Power +10, Illusion Defense +5, Spell Power +10, Mastery of Counterspelling, Mastery of Elements, Spell Immunity {Disjunction, Time Stop, Meteor Swarm, 2 more}, Other [/SBLOCK]</p><p></p><p>[SBLOCK=Kari]Makaria, Sor5/Inc20/AMg5/Smx10 Shadow Lich Sidhe</p><p>Medium Undead (Shadow)</p><p>Hit Dice: 40d12+880 (1200 hp)</p><p>Initiative: +14</p><p>Speed: 30 ft, fly 60 ft (perfect)</p><p>Armour Class: 68 (+22 luck, +22 deflection, +14 Dex), touch 68, ff 54</p><p>Base Attack/Grapple: +20/+25</p><p>Attack: Touch +25 melee (1d8+5 plus paralysis) or Ray +34 ranged (various)</p><p>Full Attack: Touch +25/+20 melee (1d8+5 plus paralysis)</p><p>Space/Reach: 5ft/5ft</p><p>Special Attacks: Damaging touch, fear aura, paralysing touch, spells</p><p>Special Qualities: TR 4, SR 56, DR 22/– and 40/bludgeoning and magic, Fast Healing 5, Shadow Step, Shadow Shift, Shadow Mastery, Darkvision 120 ft, Immunities, Undead Traits </p><p>Saves: Fort +60 Ref +52 Will +62</p><p>Abilities: Str 21 Dex 39 Con – Int 43 Wis 39 Cha 55</p><p>Skills: Spellcraft +78, Knowledge [Arcana] +59 (43 ranks)</p><p>Feats: Spellcasting Prodigy [Sorceress], Skill Focus [Spellcraft], Spell Focus [Transmutation], Quicken Spell, Twin Spell, Force Spell, Improved Counterspell, Reactive Counterspell, Improved Metamagicx2, Epic Spellcasting, Improved Spell Capacityx6, Epic Skill Focus [Spellcraft], Augment Spell, 1 Epic Feat and 2 Feats </p><p>Challenge Rating: 40</p><p>Spells: 6/10/10/10/9/9/9/9/8/8/5/5/4/4/4/4 Caster Level 46 Spell DC 33 + SL (34 + SL Tra)</p><p>Control Spell, Resilient Soul, Absorb Arcane Energy, Instant Metamagicx4, Improved Metamagic, Spell Power +6, Mastery of Counterspelling, Mastery of Elements, Metamagic Celerity, Automatic Still, Automatic Silent, Automatic Enlarge, Automatic Widen, Automatic Quicken, Infinite Forms</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3435323, member: 29014"] I agree with hong that the undead are too fragile to start with, but you as the GM still may want to change the CR if your group was having trouble with the old fragile versions. Myself, I've already been handing this out to certain undead in my games, and it makes a [I]huge[/I] difference--take a look at Xan and Kari, two level 40 Shadow Liches (Xan is the Shadow Lich in my game's main world, Kari comes from an alternate shadow dimension--both are basically [I]the[/I] most powerful undead entities around, although the group managed to thwart Xan once by desroying his phylactery). Note how Kari is [I]much[/I] harder to kill and Xan is basically a joke when he isn't possessing somebody's body [SBLOCK=Xan]Thanatos, Wiz5/RWi20/AMg5/ALr10 Shadow Lich Sidhe Medium Undead (Shadow) Hit Dice: 40d12 (320 hp) or 40d12+520 (840 hp) Initiative: +14 Speed: 30 ft, fly 60 ft (perfect) Armour Class: 72 (+21 insight, +17 deflection, +10 armour, +14 Dex), touch 62, ff 42 Base Attack/Grapple: +20/+26 Attack: Touch +26 melee (1d8+5 plus paralysis) or Ray +34 ranged (various) Full Attack: Touch +26/+21 melee (1d8+5 plus paralysis) Space/Reach: 5ft/5ft Special Attacks: Damaging touch, fear aura, paralysing touch, spells Special Qualities: TR 4, SR 56, DR 21/- and 40/bludgeoning and magic, Fast Healing 5, Shadow Step, Shadow Shift, Shadow Mastery, Darkvision 120 ft, Immunities, Undead Traits Saves: Fort +33 (+29) Ref +30 Will +39 Abilities: Str 23 Dex 39 Con – (36) Int 53 Wis 37 Cha 45 Skills: Spellcraft +79, Knowledge [Arcana] +64 (43 ranks) Feats: Spellcasting Prodigy [Wizard], Spell Focus [Illusion], Improved Spell Focus [Illusion], Eldritch Focus [Illusion], Quicken Spell, Twin Spell, Skill Focus [Spellcraft], Reactive Counterspell, Improved Metamagicx2, Epic Spellcasting, Improved Spell Capacityx3, Epic Skill Focus [Spellcraft], Epic Spell Focus [Illusion], Epic Spell Penetration, Augment Spell, 1 Epic Feat Challenge Rating: 40 Spells: 4+1/10+1/10+1/9+1/9+1/9+1/9+1/8+1/8+1/8+1/5+1/4+1/4+1, Caster Level 50 (58 vs SR, 60 Ill, 68 Ill vs SR), Spell DC 32 + SL (40 + SL Ill, -1 to Evc,Tra,Cnj, +1 to Nec,Enc) Illusion Spell Power +10, Illusion Defense +5, Spell Power +10, Mastery of Counterspelling, Mastery of Elements, Spell Immunity {Disjunction, Time Stop, Meteor Swarm, 2 more}, Other [/SBLOCK] [SBLOCK=Kari]Makaria, Sor5/Inc20/AMg5/Smx10 Shadow Lich Sidhe Medium Undead (Shadow) Hit Dice: 40d12+880 (1200 hp) Initiative: +14 Speed: 30 ft, fly 60 ft (perfect) Armour Class: 68 (+22 luck, +22 deflection, +14 Dex), touch 68, ff 54 Base Attack/Grapple: +20/+25 Attack: Touch +25 melee (1d8+5 plus paralysis) or Ray +34 ranged (various) Full Attack: Touch +25/+20 melee (1d8+5 plus paralysis) Space/Reach: 5ft/5ft Special Attacks: Damaging touch, fear aura, paralysing touch, spells Special Qualities: TR 4, SR 56, DR 22/– and 40/bludgeoning and magic, Fast Healing 5, Shadow Step, Shadow Shift, Shadow Mastery, Darkvision 120 ft, Immunities, Undead Traits Saves: Fort +60 Ref +52 Will +62 Abilities: Str 21 Dex 39 Con – Int 43 Wis 39 Cha 55 Skills: Spellcraft +78, Knowledge [Arcana] +59 (43 ranks) Feats: Spellcasting Prodigy [Sorceress], Skill Focus [Spellcraft], Spell Focus [Transmutation], Quicken Spell, Twin Spell, Force Spell, Improved Counterspell, Reactive Counterspell, Improved Metamagicx2, Epic Spellcasting, Improved Spell Capacityx6, Epic Skill Focus [Spellcraft], Augment Spell, 1 Epic Feat and 2 Feats Challenge Rating: 40 Spells: 6/10/10/10/9/9/9/9/8/8/5/5/4/4/4/4 Caster Level 46 Spell DC 33 + SL (34 + SL Tra) Control Spell, Resilient Soul, Absorb Arcane Energy, Instant Metamagicx4, Improved Metamagic, Spell Power +6, Mastery of Counterspelling, Mastery of Elements, Metamagic Celerity, Automatic Still, Automatic Silent, Automatic Enlarge, Automatic Widen, Automatic Quicken, Infinite Forms [/SBLOCK] [/QUOTE]
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