Orcs Again
Ok, a few more orcs, all rolled from the charts i referenced above. (7 just b/c I like 7):
1. Religious - wears the holy symbol of Gruumsh (or whoever) but is not a cleric.
2. Feat (has a different or extra feat - normally I would roll a random useful one from my books, but I don't have them with me. But even one different feat could really distinguish 1 orc's fighting style).
3. Independent/Individual - I guess orcs are all this, but this one in particular does things her own way and does not fight co-operatively with others. Try new things like terrain powers.
4. Foreigner - this orc is from a distant tribe. Most likely taken as a slave. Perhaps identified by different skin tones, weaponry, or tribal signifiers like tats, etc. (Whole RP opportunity right there).
5. Struts - I just missed 'limps' on my charts when I hit the 'movement' category. Got this instead

An orc strutting...yeah, I can see that.

6. Long-legged - a nice easy one to describe [+1 mvt if you like].
7. Is wet - just had a keg poured over him by others? (Again RP potential).
Of course, that was using all charts possible.You could only do so for 1-2 in a group and skip straight to the 'Appearance' section of the Creating NPCs doc if you just want very quick distinctive physical features. (There is close to a 1,000 combs there alone). But this was fun. What next?