Ranger REG said:Most important, fun, easier to control, etc. The first RPG just so happens to be Dungeons & Dragons ... not Papers & Paychecks.
Perhaps you think the core rulebook would have everything you need for all the other genres.
Technically on the core rules level, it has everything you need when it comes to resolving whatever situation that may encounter during the session, whether it is resolving combat or a pass/fail test (skills, ability, etc.).
But you want more, like the stats of a laser sword or an obsidian blade. The "trappings" that define a certain genre. It's going to take more volumes to give you everything you want, whether you're interested in a certain genre or not. Give them time. Even GURPS didn't have their collection of worldbooks done overnight.
No, I don't really demand that every genre be supported in the core rules, just that if more arn't then fantasy not be. If your only gonna support one genre does it have to be magic every time?
Ranger REG said:What are you specifically looking for in a prehistorical-genre RPG?
Not sure, just like dawn of man, 10,000 BC trailer inspired me. Guess I can just use anything and make a list of stuff to leave out.