TheLe
First Post
I have just uploaded [Unorthodox Treasures] - 101 Magic Items for your 5e Games to the downloads area.
This free pdf-book contains 101 magic items (and some artifacts) for your 5e games. If you notice any errors, please let me know and I'll fix it and upload a revision. This is a true "book" that comes with all the dressing you would expect - fun images, random treasure charts, etc. And best of all, it's free!
All constructive comments welcome!
Excerpt:
Spark Ring
Ring, uncommon
This ring is of the deepest black, but shimmers with many colors when you stare at it long enough, with faint crackling noises emanating from it. Once worn, your melee attacks causes sparks upon impact; your melee attacks deal an additional 1 point of lightning damage (this damage is not increased on a Critical Hit). If you are 10th level or higher, this lightning damage is doubled.
For each 1 point of lightning damage you deal this way, the ring stores a charge within itself. Whenever 10 charges are stored, you may expend them as an action to fire a bolt of lightning at any creature within 30 feet, dealing it 5 lightning damage (make a standard ranged attack roll); on a Critical hit, this damage is doubled.
The ring cannot hold more than 10 charges.
You can find the file here in the downloads section. Please use this thread for comments.
This free pdf-book contains 101 magic items (and some artifacts) for your 5e games. If you notice any errors, please let me know and I'll fix it and upload a revision. This is a true "book" that comes with all the dressing you would expect - fun images, random treasure charts, etc. And best of all, it's free!
All constructive comments welcome!

Excerpt:
Spark Ring
Ring, uncommon
This ring is of the deepest black, but shimmers with many colors when you stare at it long enough, with faint crackling noises emanating from it. Once worn, your melee attacks causes sparks upon impact; your melee attacks deal an additional 1 point of lightning damage (this damage is not increased on a Critical Hit). If you are 10th level or higher, this lightning damage is doubled.
For each 1 point of lightning damage you deal this way, the ring stores a charge within itself. Whenever 10 charges are stored, you may expend them as an action to fire a bolt of lightning at any creature within 30 feet, dealing it 5 lightning damage (make a standard ranged attack roll); on a Critical hit, this damage is doubled.
The ring cannot hold more than 10 charges.
You can find the file here in the downloads section. Please use this thread for comments.