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[Unorthodox Treasures] - 101 Magic Items for your 5e Games
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<blockquote data-quote="transcendantviewer" data-source="post: 6551651" data-attributes="member: 6762655"><p>I've been reading through and got to the deck of cards. I have to say, some of them are interesting, but a lot of them seem more detrimental than helpful. Specifically, The Coldsnap and the Cool Fez. Awesome in principal, but the drawbacks completely counteract the usefulness of the items. The Coldsnap, to make it an actually rare item, instead of a glorified cursed item, grant the wearer immunity to cold damage and take away the vulnerability to fire. In fact, speaking logically, they could become resistant to fire damage as well, simply due to the sheer amount of cold energy being dispelled from the item. The Cool Fez was hilarious, awesome reference, but the vulnerability to fire isn't worth the resistance to cold. My Human Barbarian under the Bear Totem is already resistant to everything under the sun aside from psychic attacks. The effect just makes the item not worth using. You get plenty of kudos on making memorable, useful items, but some of them need work. More need their descriptions reworded for clarity.</p></blockquote><p></p>
[QUOTE="transcendantviewer, post: 6551651, member: 6762655"] I've been reading through and got to the deck of cards. I have to say, some of them are interesting, but a lot of them seem more detrimental than helpful. Specifically, The Coldsnap and the Cool Fez. Awesome in principal, but the drawbacks completely counteract the usefulness of the items. The Coldsnap, to make it an actually rare item, instead of a glorified cursed item, grant the wearer immunity to cold damage and take away the vulnerability to fire. In fact, speaking logically, they could become resistant to fire damage as well, simply due to the sheer amount of cold energy being dispelled from the item. The Cool Fez was hilarious, awesome reference, but the vulnerability to fire isn't worth the resistance to cold. My Human Barbarian under the Bear Totem is already resistant to everything under the sun aside from psychic attacks. The effect just makes the item not worth using. You get plenty of kudos on making memorable, useful items, but some of them need work. More need their descriptions reworded for clarity. [/QUOTE]
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[Unorthodox Treasures] - 101 Magic Items for your 5e Games
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