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Unperceivable, Perceived, Hidden - an attempt to clarify invisibility and hiding
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<blockquote data-quote="cooperjer" data-source="post: 7020386" data-attributes="member: 6862150"><p>In my game there is unseen and unheard. If a creature is unseen it can be perceived in other ways. If a creature is unheard, it can be perceived in other ways. If a creature is unseen and unheard, then it can be perceived by non-common ways only. </p><p></p><p>Some examples.</p><p>An invisible creature running or walking down a muddy path is perceived by sound and the tracks it leaves.</p><p>An creature running or walking down a dry path in magical darkness is perceived by sound.</p><p>A invisible creature running or walking down a muddy path in an area affected by Silence is perceived by tracks only. </p><p>An invisible creature running or walking down a dry stone path in an area affected by Silence is perceived by tracks only.</p><p>An creature running or walking down a dry stone path in magical darkness is not perceived.</p><p></p><p>You may ask, "Why is an invisible creature on a dry stone path perceived by tracks?" That's a good question. I'm making the assumption that the character interacts with its environment by moving and an observing character will be able to see that interaction. If my player suggested he was cautious about not disturbing the environment and taking his time moving down the hall, then I would grant a passive stealth score.</p><p></p><p>Since I'm a big fan of werewolves then keen smell gets a benefit in my game. If a creature is unseen and unheard then they better also have no odor or an observing creature with keen smell will be able to perceive them. A creature with keen hearing and keen sight will be able to perceive another creatures tracks even if they are invisible and moving through an area of Silence.</p><p></p><p>If a player states there character is moving quickly, cautiously, and quietly then they are now hidden and a stealth roll is needed. If they say the character is taking their time, then a passive score is used. Can they be perceived by an observer? Of course they can. That is covered in the players handbook. However, can the character be perceived if they are unseen and unheard? It's possible as stated in the details on keen smell, keen sight, and keen hearing; however, now the character may not be perceived by the typical observer. Even the keen sense observer will need to make a roll to determine if it perceives the hidden creature. </p><p></p><p>If the hidden creature is taking their time in the area of detection, then the observer will get a passive perception score to determine if it perceives the hidden creature.</p><p></p><p>I'll guarantee all of the above is how the rules work in my game. Some of it may be RAW.</p></blockquote><p></p>
[QUOTE="cooperjer, post: 7020386, member: 6862150"] In my game there is unseen and unheard. If a creature is unseen it can be perceived in other ways. If a creature is unheard, it can be perceived in other ways. If a creature is unseen and unheard, then it can be perceived by non-common ways only. Some examples. An invisible creature running or walking down a muddy path is perceived by sound and the tracks it leaves. An creature running or walking down a dry path in magical darkness is perceived by sound. A invisible creature running or walking down a muddy path in an area affected by Silence is perceived by tracks only. An invisible creature running or walking down a dry stone path in an area affected by Silence is perceived by tracks only. An creature running or walking down a dry stone path in magical darkness is not perceived. You may ask, "Why is an invisible creature on a dry stone path perceived by tracks?" That's a good question. I'm making the assumption that the character interacts with its environment by moving and an observing character will be able to see that interaction. If my player suggested he was cautious about not disturbing the environment and taking his time moving down the hall, then I would grant a passive stealth score. Since I'm a big fan of werewolves then keen smell gets a benefit in my game. If a creature is unseen and unheard then they better also have no odor or an observing creature with keen smell will be able to perceive them. A creature with keen hearing and keen sight will be able to perceive another creatures tracks even if they are invisible and moving through an area of Silence. If a player states there character is moving quickly, cautiously, and quietly then they are now hidden and a stealth roll is needed. If they say the character is taking their time, then a passive score is used. Can they be perceived by an observer? Of course they can. That is covered in the players handbook. However, can the character be perceived if they are unseen and unheard? It's possible as stated in the details on keen smell, keen sight, and keen hearing; however, now the character may not be perceived by the typical observer. Even the keen sense observer will need to make a roll to determine if it perceives the hidden creature. If the hidden creature is taking their time in the area of detection, then the observer will get a passive perception score to determine if it perceives the hidden creature. I'll guarantee all of the above is how the rules work in my game. Some of it may be RAW. [/QUOTE]
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