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<blockquote data-quote="I'm A Banana" data-source="post: 6307316" data-attributes="member: 2067"><p>Depends on your goals, right? A maccaroni sculpture made by a 3 year old isn't "quality" art to anyone but that kid's mother. If your mom really wanted you to build a wooden deck and it was more important to her that it was <strong>you building it</strong> than that it was a functional deck, it wouldn't matter how shoddy it was as a deck to her -- you did a work of quality. </p><p></p><p>The Juicy Salif is a horrible orange juicer, but the people who paid big bucks for it paid for a shoddy orange juicer because juicing oranges wasn't their goal. </p><p></p><p>WotC can't hope to imagine that it can determine what everyone's goals for a game of D&D should or could be. </p><p></p><p></p><p></p><p>I think this is slightly mitigated by making it a bit more binary. You can try to get into the WotC Exclusive Club, and if you do, you know what you have is good, but good stuff exists outside of that club, too, that doesn't meet the criteria for that club, and that's fine, as well. WotC in this serves as a curator of content produced more than a gatekeeper. Their work with Kobold Press is not a bad example of this: KP does good adventures, WotC realized that, hired them to do a WotC adventure. Clearly, good adventures also exist outside of those KP adventures.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6307316, member: 2067"] Depends on your goals, right? A maccaroni sculpture made by a 3 year old isn't "quality" art to anyone but that kid's mother. If your mom really wanted you to build a wooden deck and it was more important to her that it was [B]you building it[/B] than that it was a functional deck, it wouldn't matter how shoddy it was as a deck to her -- you did a work of quality. The Juicy Salif is a horrible orange juicer, but the people who paid big bucks for it paid for a shoddy orange juicer because juicing oranges wasn't their goal. WotC can't hope to imagine that it can determine what everyone's goals for a game of D&D should or could be. I think this is slightly mitigated by making it a bit more binary. You can try to get into the WotC Exclusive Club, and if you do, you know what you have is good, but good stuff exists outside of that club, too, that doesn't meet the criteria for that club, and that's fine, as well. WotC in this serves as a curator of content produced more than a gatekeeper. Their work with Kobold Press is not a bad example of this: KP does good adventures, WotC realized that, hired them to do a WotC adventure. Clearly, good adventures also exist outside of those KP adventures. [/QUOTE]
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