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Upcoming One D&D: Unearthed Arcana 'Expert' Classes (Bard, Ranger, Rogue)
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<blockquote data-quote="UngeheuerLich" data-source="post: 8784076" data-attributes="member: 59057"><p>No multiclassing would be a bummer. It would actively destroy character concepts and it would need a better replacement than "here take a feat".</p><p></p><p>Multiclassing is the main way to customize characters, as it allows a choice at each and every level. It is also what makes building characters fun, because you can try out a nearly unlimited number of characters.</p><p></p><p>I also can't see why dipping a class is so looked down on. It creates exactly the archetypes you want. Fighter wizard does not need more than 2 levels of fighter for example. You can also easily create an arcane half caster by just having a balanced multiclass of fighter and wizard. And you are not a liability at any level.</p><p></p><p>Why drop such an easy and well working system? Instead add different ways to branch oit or enhance the experience.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8784076, member: 59057"] No multiclassing would be a bummer. It would actively destroy character concepts and it would need a better replacement than "here take a feat". Multiclassing is the main way to customize characters, as it allows a choice at each and every level. It is also what makes building characters fun, because you can try out a nearly unlimited number of characters. I also can't see why dipping a class is so looked down on. It creates exactly the archetypes you want. Fighter wizard does not need more than 2 levels of fighter for example. You can also easily create an arcane half caster by just having a balanced multiclass of fighter and wizard. And you are not a liability at any level. Why drop such an easy and well working system? Instead add different ways to branch oit or enhance the experience. [/QUOTE]
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Community
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Upcoming One D&D: Unearthed Arcana 'Expert' Classes (Bard, Ranger, Rogue)
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