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Upcoming One D&D: Unearthed Arcana 'Expert' Classes (Bard, Ranger, Rogue)
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8786894" data-attributes="member: 7023887"><p>IMO, yes. And, Warlocks have a more clear niche/identity than Rangers do (especially when it comes to their subclasses). Warlocks are people that made a pact with a powerful non-deity magical entity. All of their subclasses follow that identity, except the Hexblade. Ranger subclasses don't have a single unifying identity like that. They could have. Their subclass could have been their Favored Terrain. They could have gotten bonuses that would benefit them in any favored terrain (damage resistance, additional movement types, additional senses, additional spells, etc), but Favored Terrain isn't the unifying theme of the Ranger subclasses, even though there are some subclasses that have "Favored Terrain, but more!" as their identity (Fey Wanderer, Gloomstalker). </p><p></p><p>They could have had Favored Enemy be their unifying subclass identity, too. They could have had Dragonslayers, Giant-Killers, Urban Bounty-Hunters, Doom-based Fiend-killers, and so on. But they didn't. There's a few subclasses kind of like that (Horizon Walker for hunting extraplanar invaders, Hunters for a generic "hunter" subclass, Monster Slayers for generic "monster slayers"). </p><p></p><p>They also could have attached Ranger subclasses to different kinds of natural creatures that they draw on and have had all of the subclasses be "Pokemon Trainers". There could be Elemental, Fey, Awakened Beast, Plant, Dragons, swarms of insects, and Shadowfell-based Ranger subclasses. Instead, there are 3 subclasses that are kind of like this (Swarmkeeper, Beast Master, Drakewarden), but there's no justification for why some druids focus on having magical pets bound to them and the others just don't. </p><p></p><p>"Druidic Gishes" isn't a thematic identity. It's a mechanical one. It's the role they fill in the game. However, they don't have lore-based justifications for their powers, besides "well, they live in the wilderness, so I guess they should have nature powers".</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8786894, member: 7023887"] IMO, yes. And, Warlocks have a more clear niche/identity than Rangers do (especially when it comes to their subclasses). Warlocks are people that made a pact with a powerful non-deity magical entity. All of their subclasses follow that identity, except the Hexblade. Ranger subclasses don't have a single unifying identity like that. They could have. Their subclass could have been their Favored Terrain. They could have gotten bonuses that would benefit them in any favored terrain (damage resistance, additional movement types, additional senses, additional spells, etc), but Favored Terrain isn't the unifying theme of the Ranger subclasses, even though there are some subclasses that have "Favored Terrain, but more!" as their identity (Fey Wanderer, Gloomstalker). They could have had Favored Enemy be their unifying subclass identity, too. They could have had Dragonslayers, Giant-Killers, Urban Bounty-Hunters, Doom-based Fiend-killers, and so on. But they didn't. There's a few subclasses kind of like that (Horizon Walker for hunting extraplanar invaders, Hunters for a generic "hunter" subclass, Monster Slayers for generic "monster slayers"). They also could have attached Ranger subclasses to different kinds of natural creatures that they draw on and have had all of the subclasses be "Pokemon Trainers". There could be Elemental, Fey, Awakened Beast, Plant, Dragons, swarms of insects, and Shadowfell-based Ranger subclasses. Instead, there are 3 subclasses that are kind of like this (Swarmkeeper, Beast Master, Drakewarden), but there's no justification for why some druids focus on having magical pets bound to them and the others just don't. "Druidic Gishes" isn't a thematic identity. It's a mechanical one. It's the role they fill in the game. However, they don't have lore-based justifications for their powers, besides "well, they live in the wilderness, so I guess they should have nature powers". [/QUOTE]
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