Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
UPDATE: this isn't greenlit : Jeff Grubb's Lost Mystara Sourcebook To Be Released
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AdmundfortGeographer" data-source="post: 8329221" data-attributes="member: 4682"><p>This is going to be it. While everything in Mystara has played off of “maybe Earth”, it deliberately uses the hypothetical map of late Jurassic Earth, a non-problematic representation of non-European cultures will be effort.</p><p></p><p></p><p>Mystara’s best-loved products were the Gazetteers. Each presented a region of play such that an entire campaign could be contained in that region. Factions of good guys and bad guys of those nations were shown.</p><p></p><p>What was done poorly, three Gazetteers are less kindly looked at. <em>Orcs of Thar</em>, <em>Kingdom of Ierendi</em>, and <em>Atruaghin Clans</em>. <em>Thar</em> was novel in that it was one of the earliest offerings of playable non-humanoids; orcs, goblins, kobolds. But it leaned into over-the-top mocking humor at low intelligence. <em>Ierendi</em> leaned into tropical island resort motifs, and <em>Atruaghin Clans</em> was a very poorly received presentation of Native American peoples that needs extreme sensitivity re-writing.</p><p></p><p></p><p>I think the Northern Reaches is one of the more complex representations of a fantasy Scandinavia in D&D, the berserk in the book come from a 2nd level cleric spell cast on self or touched creature.</p><p></p><p></p><p>Don’t think there is a M-Israel, Ylaruam is the M-Arabia and I‘m certain could use a sensitivity reader in ensuring it is not presented through an Orientalist’s lens. Looking wider, there is an ancient M-Egypt known as Nithia that only exists in the history of the setting. When the setting added Hollow World, Nithia was placed in Hollow World and fully developed as a high fantasy ancient Egypt. If there is a metaplot of the setting it is the Cold War between two empires. Thyatis (maybe M-Byzantium) vs. Alphatia. Alphatia is hard to pin down, but they are a people who crossed the void of space and colonized and conquered the continent they landed at. They generally seem generic high fantasy tropes but the iconography of their book’s cover showed Mesopotamian lamassu heads, so I imagined Alphatia’s multiple-continent spanning empire’s ruling class was Sumerian/Persian.</p><p></p><p></p><p>The BECMI Shaman class (and the Wokan class) were added into the rules to give non-character races a cleric healing class and an arcane magic-user class that we’re both not as good as the player character cleric or magic-user classes. A 5e has no rules mechanic reason to preserve the artifacts of BECMI design choices. But this lost book was migrating the setting out of BECMI and into AD&D 2e. Mystara has no drow, half-orcs, or half-elves, so it would be interesting how the conversion would go.</p><p></p><p></p><p>Mystara’s immortals are … different. Many (most?) <em>were</em> once mortals. Once immortality is achieved, they (supposedly) are no longer permitted to directly influence affairs of the world. While each nation/region will have distinct pantheons that are revered, there are 5 factions of immortals that compete. Energy, Time, Matter, Entropy, Thought. The factions cross through all pantheons such that a pantheon might be made up of an immortal from each faction. And characters can get along perfectly fine ignoring immortals all together, some immortals are worshipped, others do not care to be and instead simply want to achieve their goals. It’s different and similar, but I think more flexible than as typically presented in D&D’s gods.</p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 8329221, member: 4682"] This is going to be it. While everything in Mystara has played off of “maybe Earth”, it deliberately uses the hypothetical map of late Jurassic Earth, a non-problematic representation of non-European cultures will be effort. Mystara’s best-loved products were the Gazetteers. Each presented a region of play such that an entire campaign could be contained in that region. Factions of good guys and bad guys of those nations were shown. What was done poorly, three Gazetteers are less kindly looked at. [I]Orcs of Thar[/I], [I]Kingdom of Ierendi[/I], and [I]Atruaghin Clans[/I]. [I]Thar[/I] was novel in that it was one of the earliest offerings of playable non-humanoids; orcs, goblins, kobolds. But it leaned into over-the-top mocking humor at low intelligence. [I]Ierendi[/I] leaned into tropical island resort motifs, and [I]Atruaghin Clans[/I] was a very poorly received presentation of Native American peoples that needs extreme sensitivity re-writing. I think the Northern Reaches is one of the more complex representations of a fantasy Scandinavia in D&D, the berserk in the book come from a 2nd level cleric spell cast on self or touched creature. Don’t think there is a M-Israel, Ylaruam is the M-Arabia and I‘m certain could use a sensitivity reader in ensuring it is not presented through an Orientalist’s lens. Looking wider, there is an ancient M-Egypt known as Nithia that only exists in the history of the setting. When the setting added Hollow World, Nithia was placed in Hollow World and fully developed as a high fantasy ancient Egypt. If there is a metaplot of the setting it is the Cold War between two empires. Thyatis (maybe M-Byzantium) vs. Alphatia. Alphatia is hard to pin down, but they are a people who crossed the void of space and colonized and conquered the continent they landed at. They generally seem generic high fantasy tropes but the iconography of their book’s cover showed Mesopotamian lamassu heads, so I imagined Alphatia’s multiple-continent spanning empire’s ruling class was Sumerian/Persian. The BECMI Shaman class (and the Wokan class) were added into the rules to give non-character races a cleric healing class and an arcane magic-user class that we’re both not as good as the player character cleric or magic-user classes. A 5e has no rules mechanic reason to preserve the artifacts of BECMI design choices. But this lost book was migrating the setting out of BECMI and into AD&D 2e. Mystara has no drow, half-orcs, or half-elves, so it would be interesting how the conversion would go. Mystara’s immortals are … different. Many (most?) [I]were[/I] once mortals. Once immortality is achieved, they (supposedly) are no longer permitted to directly influence affairs of the world. While each nation/region will have distinct pantheons that are revered, there are 5 factions of immortals that compete. Energy, Time, Matter, Entropy, Thought. The factions cross through all pantheons such that a pantheon might be made up of an immortal from each faction. And characters can get along perfectly fine ignoring immortals all together, some immortals are worshipped, others do not care to be and instead simply want to achieve their goals. It’s different and similar, but I think more flexible than as typically presented in D&D’s gods. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
UPDATE: this isn't greenlit : Jeff Grubb's Lost Mystara Sourcebook To Be Released
Top