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[UPDATED!] D&D Beyond: An Official D&D Digital Toolset & Character Builder
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<blockquote data-quote="Jester David" data-source="post: 7709994" data-attributes="member: 37579"><p>Okay, this is a surprise. </p><p></p><p>First, they got a name company. That's good. They finally partnered with someone who know's their stuff rather than a rookie start-up. (That D&D is getting hella attention probably helps. I doubt Curse would have worked with WotC during 3e/4e.) I'm familiar with Curse from Warcraft, so that inspired confidence: they have to regularly patch and update their add-ons to work with the evolving Warcraft system and its patches. Updating for D&D content should be easy. </p><p></p><p>That and I imagine the pricing model will probably give people sticker shock. I expect the Basic Rules will be cheap - if not free - but buying each successive book will be expensive. Expect to pay $50 for the PHB data pack. </p><p></p><p>Still, I don't see this changing things in my game. I might get the Basic Rules so I can reference rules quickly in the event of a question. But I'm uncertain how much use I'd get out of the rest: 5e is easy to manage with paper and pencils. Characters don't need that much tracking or managing. It's not Pathfinder or 4e where you have to juggle and wade through dozens of options each level.</p><p>The DM tools might be interesting to see: if it can track initiative or hit points. But that kind of tool management is likely more of a VTT than part of this toolset.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7709994, member: 37579"] Okay, this is a surprise. First, they got a name company. That's good. They finally partnered with someone who know's their stuff rather than a rookie start-up. (That D&D is getting hella attention probably helps. I doubt Curse would have worked with WotC during 3e/4e.) I'm familiar with Curse from Warcraft, so that inspired confidence: they have to regularly patch and update their add-ons to work with the evolving Warcraft system and its patches. Updating for D&D content should be easy. That and I imagine the pricing model will probably give people sticker shock. I expect the Basic Rules will be cheap - if not free - but buying each successive book will be expensive. Expect to pay $50 for the PHB data pack. Still, I don't see this changing things in my game. I might get the Basic Rules so I can reference rules quickly in the event of a question. But I'm uncertain how much use I'd get out of the rest: 5e is easy to manage with paper and pencils. Characters don't need that much tracking or managing. It's not Pathfinder or 4e where you have to juggle and wade through dozens of options each level. The DM tools might be interesting to see: if it can track initiative or hit points. But that kind of tool management is likely more of a VTT than part of this toolset. [/QUOTE]
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[UPDATED!] D&D Beyond: An Official D&D Digital Toolset & Character Builder
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