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[UPDATED!] D&D Beyond: An Official D&D Digital Toolset & Character Builder
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<blockquote data-quote="Oofta" data-source="post: 7710125" data-attributes="member: 6801845"><p>I could also see scenarios where this could save some people money. Get the free basic rules, pay for the class or two you actually want to play and you have all you need. Buying a book is optional. Paying for another service like Fantasy Grounds is optional.</p><p></p><p>I'll still buy the books (and whine that there's no official PDF version) but I really don't see what kind of pricing model people think could be implemented. </p><p></p><p>Should WOTC pay the developers? To do that they'd have to dramatically increase the price of books. </p><p></p><p>Support ongoing maintenance and development with advertising? That would be popular. </p><p></p><p>One time fee? Interesting idea, but how do you work out how much to charge? If you charge enough to to cover your ongoing costs and make a reasonable profit off of the interest from the payment (even assuming your company is set up to do that), wouldn't it be cheaper for people to pay an ongoing fee?</p><p></p><p>On top of that, WOTC still needs to make a profit (see the option above about downloading the free rules) so there's probably ongoing licensing fees they need to cover.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7710125, member: 6801845"] I could also see scenarios where this could save some people money. Get the free basic rules, pay for the class or two you actually want to play and you have all you need. Buying a book is optional. Paying for another service like Fantasy Grounds is optional. I'll still buy the books (and whine that there's no official PDF version) but I really don't see what kind of pricing model people think could be implemented. Should WOTC pay the developers? To do that they'd have to dramatically increase the price of books. Support ongoing maintenance and development with advertising? That would be popular. One time fee? Interesting idea, but how do you work out how much to charge? If you charge enough to to cover your ongoing costs and make a reasonable profit off of the interest from the payment (even assuming your company is set up to do that), wouldn't it be cheaper for people to pay an ongoing fee? On top of that, WOTC still needs to make a profit (see the option above about downloading the free rules) so there's probably ongoing licensing fees they need to cover. [/QUOTE]
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[UPDATED!] D&D Beyond: An Official D&D Digital Toolset & Character Builder
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