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[UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers
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<blockquote data-quote="M.T. Black" data-source="post: 7733455" data-attributes="member: 6782171"><p>As it stands, this change will not affect my own products. As others have pointed out, the only branding on my covers is my name (which happens to be a pseudonym). And when I create collaborative projects (such as the Player's Companion), I don't list names on the cover at all. So this announcement has not affected my publishing plans - I am still committed to creating on the DMs Guild. </p><p></p><p>I'll take OBS at face value when they say this is to help them police copyright infringing logos. There has certainly been some branding that sails close to the wind of copyright infringement in the past. If there is a darker purpose, I can't see it.</p><p></p><p>The main negative is that people like Chris from "Loot the Room" are likely to leave the platform, since their logo is a big, big part of their brand strategy. I'll be very sorry to see them go, though I'm hopeful they will find great success selling through their own portals and also DTRPG. And they may blaze a trail for future creators to explore the OGL and even (gasp!) other gaming systems. </p><p></p><p>The main challenge for established DMs Guild authors who want to switch platforms is how to take their audience with them.</p></blockquote><p></p>
[QUOTE="M.T. Black, post: 7733455, member: 6782171"] As it stands, this change will not affect my own products. As others have pointed out, the only branding on my covers is my name (which happens to be a pseudonym). And when I create collaborative projects (such as the Player's Companion), I don't list names on the cover at all. So this announcement has not affected my publishing plans - I am still committed to creating on the DMs Guild. I'll take OBS at face value when they say this is to help them police copyright infringing logos. There has certainly been some branding that sails close to the wind of copyright infringement in the past. If there is a darker purpose, I can't see it. The main negative is that people like Chris from "Loot the Room" are likely to leave the platform, since their logo is a big, big part of their brand strategy. I'll be very sorry to see them go, though I'm hopeful they will find great success selling through their own portals and also DTRPG. And they may blaze a trail for future creators to explore the OGL and even (gasp!) other gaming systems. The main challenge for established DMs Guild authors who want to switch platforms is how to take their audience with them. [/QUOTE]
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[UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers
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