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[UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers
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<blockquote data-quote="Jester David" data-source="post: 7733576" data-attributes="member: 37579"><p>Kickstarter is great if you have an audience already and a well known name. If people know you and are willing to give you money on a promise of future content. </p><p>If you don't have that reputation, then Kickstarter will <em>not</em> be better. Because people aren't going to spend money on that gamble. </p><p></p><p>Only 11.6% of creators on the DMsGuild have a product that has the Copper Seller medal. Which equates with $50 sales. 88.4% of books on the DMsGuild have sold fewer than 50 copies. And only 2% have sold over 500 copies, which is roughly 300 books. Most people are not well known enough to warrant people giving money to immediately receive their work, let alone in six months.</p><p></p><p>From the numbers [MENTION=6782171]M.T. Black[/MENTION] gives, his book has sold <2000 copies. Which is far fewer than the 2,454 of even a small Kickstarter like Touch of Class. Is it realistic that he would have sold <em>more</em> copies by stripping out Elminster and not giving it to people immediately? </p><p></p><p>He would have made more money per sale going through DriveThru where he'd be making that extra 15% of each sale, that's $4000, which is roughly 400 sales. However, if 400 fewer people had noticed the book because it was mixed it with all the other RPGs and/or didn't manage to crack the sales chart (competing against Genesys, Stars Without Numbers, Vampire, Blades in the Dark, Traveller, Flash Gordon, and Star Trek) then he would have paradoxically made less money with more royalties.</p><p> </p><p>I'm fairly successful on the Guild: 5 platinum products, 1 gold, 2 electrum, 4 silver, and 2 copper copper. But ignoring a few books with high sales number due to a bungle sale, my highest selling book has moved a little over a thousand copies. Spread out over a couple years. I have zero doubts if I attempted to Kickstart a book, I'd be super lucky to get a few hundred backers. </p><p>I can also compare sales to my DriveThru product, which is only silver despite being on that site for two years longer than anything on the Guild. </p><p></p><p>The Guild is great for people doing book design as a hobby. But asking them to compete with people doing RPG book design as a living or as a business is problematic. The alternative to the DMsGuild isn't DriveThru or Kickstarter. It's people's fan blogs. It's Reddit. It's Pintrest. It's zero money. </p><p>After all, 5e and the OGL was around for eighteen months before the Guild but very few people took the plunge to self publishing on DriveThru or Kickstarter.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7733576, member: 37579"] Kickstarter is great if you have an audience already and a well known name. If people know you and are willing to give you money on a promise of future content. If you don't have that reputation, then Kickstarter will [I]not[/I] be better. Because people aren't going to spend money on that gamble. Only 11.6% of creators on the DMsGuild have a product that has the Copper Seller medal. Which equates with $50 sales. 88.4% of books on the DMsGuild have sold fewer than 50 copies. And only 2% have sold over 500 copies, which is roughly 300 books. Most people are not well known enough to warrant people giving money to immediately receive their work, let alone in six months. From the numbers [MENTION=6782171]M.T. Black[/MENTION] gives, his book has sold <2000 copies. Which is far fewer than the 2,454 of even a small Kickstarter like Touch of Class. Is it realistic that he would have sold [I]more[/I] copies by stripping out Elminster and not giving it to people immediately? He would have made more money per sale going through DriveThru where he'd be making that extra 15% of each sale, that's $4000, which is roughly 400 sales. However, if 400 fewer people had noticed the book because it was mixed it with all the other RPGs and/or didn't manage to crack the sales chart (competing against Genesys, Stars Without Numbers, Vampire, Blades in the Dark, Traveller, Flash Gordon, and Star Trek) then he would have paradoxically made less money with more royalties. I'm fairly successful on the Guild: 5 platinum products, 1 gold, 2 electrum, 4 silver, and 2 copper copper. But ignoring a few books with high sales number due to a bungle sale, my highest selling book has moved a little over a thousand copies. Spread out over a couple years. I have zero doubts if I attempted to Kickstart a book, I'd be super lucky to get a few hundred backers. I can also compare sales to my DriveThru product, which is only silver despite being on that site for two years longer than anything on the Guild. The Guild is great for people doing book design as a hobby. But asking them to compete with people doing RPG book design as a living or as a business is problematic. The alternative to the DMsGuild isn't DriveThru or Kickstarter. It's people's fan blogs. It's Reddit. It's Pintrest. It's zero money. After all, 5e and the OGL was around for eighteen months before the Guild but very few people took the plunge to self publishing on DriveThru or Kickstarter. [/QUOTE]
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[UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers
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