Just a minor one.
It is mostly in response to other threads about digital versions of the maps being available for sale from Mike Schley directly. By the same token, we have digital versions of the player and DM maps included for play in the digital Fantasy Grounds version too. Our versions are not available for print and are locked in a secure vault; however, they have been pre-scaled for fast sharing online and are also suitable quality-wise for folks who run with a laptop or PC connected to a second display like a projector or TV.
The actual organization of a module that you plan to run is super important in print. The digital version on FG is indexed and separated into components that make it easy for running for an in-person game too. I still like to pick up the physical books for most of my stuff because I still like to collect the books and sit down and read through them in physical format. With that being said, the version we made for Fantasy Grounds is probably the easiest adventure module to read through exclusively within the program of any that we've made previously. The simple addition of the Next and Previous links for each section and the ability to return to a section index or the next index makes it potentially easier to read through digitally now.
If you are running a physical game without the aid of digital tools, then by all means pick it up. If you want to print your own high-quality maps and/or further support the artist (who is brilliant), then order directly from Mike Schley's site. If the DM doesn't mind the aid of a digital tool, and is concerned about the organization of the larger Wotc modules, then I encourage them to consider getting it in FG.