Upper_Krust
Legend
Bonjour encore mon ami! 
I don't agree.
Feats are part of what balance the Fighter against the other classes.
But the difference is reduced. BAB is an intrinsic part of core class balance. If we reduce it across all classes the benefit of the fighter is reduced (and to a lesser exten clerics and rogues).
I told you that argument (in effect WotCs excuse) is redundant. Fighter attack bonus and Wizard attack bonus ALREADY differentiate by more than 20 by the time we have reached 30th-level and thats without any min/maxing AND using their adjusted progression rates!
A Wizard who can also competantly fight is a Fighter/Wizard.
When is an epic wizard (or deity) ever likely to run out of spells (or scrolls, wand/staff/rod charges)? I'll tell you when. Never!
I don't think I do.
Cleric spellcasting is vastly superior to Paladin spellcasting.
If you want to be arbitrary about it.
Would be dealt with under situational modifiers. Thats a very extreme circumstance. Whats more likely is that the Fighter will always hit the Cleric/Rogue may have a chance of hitting and the Wizard should be smart enough to avoid melee.
It shouldn't come as much of a surprise that most deities multiclass.
Any/and/or.
Any bonus to AC from items is likely to be countered by bonuses to Attack from items.

Blacksad said:err, the fighter will still be a balanced class.
I don't agree.
Blacksad said:Bab isn't the only thing measuring the fighter skill.
Feats are part of what balance the Fighter against the other classes.
Blacksad said:An ever increasing number of feat will allow the fighter to attack everyone in a 15ft radius, or to cleave an army of advanced orc.
Fighter will still be better fighter than wizard.
But the difference is reduced. BAB is an intrinsic part of core class balance. If we reduce it across all classes the benefit of the fighter is reduced (and to a lesser exten clerics and rogues).
Blacksad said:But IME, it isn't fun at all to give abilities that can't be used to a character and say that it is balanced (think paladin or ranger spell in 2e), to allow for the possibility of having a difference of 35 between the fighter Bab and the wizard Bab, will mean that when the lowest attack of the fighter hit, the highest attack of the wizard won't have any use, at this point, why give a Bab to the wizard? To fight goblins? They'll be toasted with one epic fireball, or killed by the fighter through epic cleaving.
I told you that argument (in effect WotCs excuse) is redundant. Fighter attack bonus and Wizard attack bonus ALREADY differentiate by more than 20 by the time we have reached 30th-level and thats without any min/maxing AND using their adjusted progression rates!
Blacksad said:The wizard "high" bab allow to have fun with the group in an anti-magic zone with an assassin who has a high AC, if he want to kill the wizard, he can still hit te assassin sometimes with his dagger.
A Wizard who can also competantly fight is a Fighter/Wizard.
Blacksad said:I can think of many circumstances in which the ability of the wizard to sometimes hit a creature (because the wizard doesn't have any spell left) is more fun for the game than having a fighter who always hit and character who sometimes, or the fighter who sometimes hit, and the other who never.
When is an epic wizard (or deity) ever likely to run out of spells (or scrolls, wand/staff/rod charges)? I'll tell you when. Never!
Blacksad said:Plus, by putting back the fighter Bab advancement, you'll need to alter his epic feat selection, to balance him with the other classes between level 20 and 40 (the range in which WotC focused to balance things).
I don't think I do.
Blacksad said:Consider the paladin, with their ability to take the improved spellcasting feat once they have level 9 spell slot, they'll have good bab, and slighty reduced spellcasting abilities compared to a cleric, while if you let it as is, the paladin has slighty better BaB, and the cleric slighty better spellcasting.
Cleric spellcasting is vastly superior to Paladin spellcasting.
Blacksad said:and AC ascend a the rate the DM wish it to ascend on monster,
If you want to be arbitrary about it.
Blacksad said:after all the CR of monster is based on the challenge they represent vs a typical group of 4 adventurers, and if only the fighter can hit the thing with its highest attack, then it might have a higher CR than a monster that everyone can hit.
Would be dealt with under situational modifiers. Thats a very extreme circumstance. Whats more likely is that the Fighter will always hit the Cleric/Rogue may have a chance of hitting and the Wizard should be smart enough to avoid melee.
It shouldn't come as much of a surprise that most deities multiclass.
Blacksad said:Or are you speaking of the AC of adventurer based on their spell and items?
Any/and/or.
Blacksad said:If so, you can balance their AC the way you like based on the formula you use to have the value of their gear in gold pieces.![]()
Any bonus to AC from items is likely to be countered by bonuses to Attack from items.