UK, I thought you were gonna include stuff for mortals in the Immortal's Handbook? You used SDAs as arguments against me, which was beside the point. My custom feats are designed for regular mortal PCs primarily, and Improved Epic Toughness gives +100 hit points . . . That means your little SDA is quite weak . . . Maybe +500 would be better?
Trust me, I've tested my Toughness chain of feats, and they're perfectly balanced. Prerequisites are high, you get plenty for taking them, but they don't give too much. Yet your SDA for DEITIES gives the same?
Also, as for the Ki feats, these are also for mortals, who have NO access to Divine Blast and the like, so you're comparing apples and oranges there . . .
Now onto the ECL/CR thing . . . I've heard what you've said so far, and that's why I have my doubts. You have stated enough already. Just the ridiculous ECL 1 = CR 2 was enough to make me think that it's time I just used DM discretion for ECL and CR based on playtesting and no formulas. Sorry, but a Level 1 character is NOT a normal challenge (25% resources) for a party of Level 2 characters. Also, a Level 5 character has NEVER been the equivilant of four Level 1 characters. A CR 5 would be a challenge (25% resources) for four Level 5 characters, but an equal challenge (50/50) for a Level 4 character and a Level 2 character. Sounds right, and that's also how it plays.
I can tell you right now, however, that a single Level 5 character is a HUGE challenge for four Level 2 characters, although not impossible. I just played that, and the Level 2 party won the battle.
Basically, if you're gonna do this ECL/CR thing, you need to IMMEDIATELY stop with the comparing based on 50/50 chances, because that's not how the system was designed. The system was designed for four characters of Level X versus Level X challenge, and the party could win such a battle using 20-25% of their resources. THAT is the basis you must design your system by, or it'll never work. That's why you've had such trouble until now.
Trust me, I've tested my Toughness chain of feats, and they're perfectly balanced. Prerequisites are high, you get plenty for taking them, but they don't give too much. Yet your SDA for DEITIES gives the same?
Also, as for the Ki feats, these are also for mortals, who have NO access to Divine Blast and the like, so you're comparing apples and oranges there . . .
Now onto the ECL/CR thing . . . I've heard what you've said so far, and that's why I have my doubts. You have stated enough already. Just the ridiculous ECL 1 = CR 2 was enough to make me think that it's time I just used DM discretion for ECL and CR based on playtesting and no formulas. Sorry, but a Level 1 character is NOT a normal challenge (25% resources) for a party of Level 2 characters. Also, a Level 5 character has NEVER been the equivilant of four Level 1 characters. A CR 5 would be a challenge (25% resources) for four Level 5 characters, but an equal challenge (50/50) for a Level 4 character and a Level 2 character. Sounds right, and that's also how it plays.
I can tell you right now, however, that a single Level 5 character is a HUGE challenge for four Level 2 characters, although not impossible. I just played that, and the Level 2 party won the battle.
Basically, if you're gonna do this ECL/CR thing, you need to IMMEDIATELY stop with the comparing based on 50/50 chances, because that's not how the system was designed. The system was designed for four characters of Level X versus Level X challenge, and the party could win such a battle using 20-25% of their resources. THAT is the basis you must design your system by, or it'll never work. That's why you've had such trouble until now.