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<blockquote data-quote="TheAuldGrump" data-source="post: 5811434" data-attributes="member: 6957"><p>I don't know, why <em>are</em> you playing a game that is less fun? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>I was actually referring to the numbers in the market, not to individual campaigns or GMs - that claims that 3.X was not fun was spurious in the face of 4e being beaten in the market. And that even a claim that 4e was 'more fun' had some problems, given that same evidence. </p><p></p><p>The game that you enjoy and play is the game that you enjoy and play, no problems there. A lot of folks <em>do</em> like 4e.</p><p></p><p>WotC did not need to try to tear down 3.X in order for those folks to enjoy their new game. They would have enjoyed playing 4e even if WotC had said '3.X was a great game, but we have learned some things, and we can make a great game <em>better!</em></p><p></p><p>I really wish that WotC had taken the high road in their marketing - trying to denigrate 3.X <em>hurt</em> their marketing a great deal more than it helped.</p><p></p><p>I suspect that they managed to confuse a vocal minority with a majority - the folks that still enjoyed 3.X were not complaining. They were just playing the game. So they were not listened to, instead a vocal minority made enough noise to change the design of the game.</p><p></p><p>WotC went and fixed a bunch of problems that most folks <em>didn't have</em> - but the ones that <em>did</em> have those problems made a bunch of noise.</p><p></p><p>But, again, this is something that they have admitted to - they are no longer trying to say that Thrash metal is the only way to play guitar. And I am very glad that they have owned their mistakes, it means that they can now correct them.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5811434, member: 6957"] I don't know, why [i]are[/i] you playing a game that is less fun? :p I was actually referring to the numbers in the market, not to individual campaigns or GMs - that claims that 3.X was not fun was spurious in the face of 4e being beaten in the market. And that even a claim that 4e was 'more fun' had some problems, given that same evidence. The game that you enjoy and play is the game that you enjoy and play, no problems there. A lot of folks [i]do[/i] like 4e. WotC did not need to try to tear down 3.X in order for those folks to enjoy their new game. They would have enjoyed playing 4e even if WotC had said '3.X was a great game, but we have learned some things, and we can make a great game [i]better![/i] I really wish that WotC had taken the high road in their marketing - trying to denigrate 3.X [i]hurt[/i] their marketing a great deal more than it helped. I suspect that they managed to confuse a vocal minority with a majority - the folks that still enjoyed 3.X were not complaining. They were just playing the game. So they were not listened to, instead a vocal minority made enough noise to change the design of the game. WotC went and fixed a bunch of problems that most folks [i]didn't have[/i] - but the ones that [i]did[/i] have those problems made a bunch of noise. But, again, this is something that they have admitted to - they are no longer trying to say that Thrash metal is the only way to play guitar. And I am very glad that they have owned their mistakes, it means that they can now correct them. The Auld Grump [/QUOTE]
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