QuaziquestGM
First Post
I don't believe it to be a major spoiler that the 3e "starter" module NeMoran's Vualt by Firey Dragon takes place in an underground vault beneath a deserted mansion. This vault holds the famly crypt, amongst other things, and this crypt has been well sealed for 40 years.
I've often thought that a glaring flaw with the module is the lack of any details as to the actual mansion. What happens if the PC's decide to stop exploring the basement and go have a look around the house?
I've been wanting to find another module with a haunted or deserted manor house or mansion to set on top of the vault. The problem I've been runing into with this, is that nearly every one I find has it's own family crypt in the basement as an important plot element conflicting with the NeMoran's vault plot of a well sealed crypt, Or has an extensive hidden underground dungeon system that would make the area under the house a bit too crowded for me to fit another Vault down there.
Can y'all help me find a "house" module that will fit?
Requirements:
1) Needs to be a large house, befitting a Baron and regional govenor.
2) No vast underground complex. A underground storange area is fine, as that is where the Vault entrance is concealed anyway.
3)Low level. The Vault is rated for Level 1 PCs
4)No use of the family crypt as a plot element.
5)abandoned for 5 years or less, and in otherwise good repair. This has to do with the plot of the Vault. The place isn't falling down, and noone is supposed to be living there. Of course that dosen't mean that it is acaully uninhabited.....
6)rural area, or doesn't matter to the plot if the house is moved to the edge of town. The mansion in the Vault is a short distance from town.
7) Editon really doesn't matter, though too much 4e silliness may not mesh well with a 3e module in the basement.
Any suggestions?
I've often thought that a glaring flaw with the module is the lack of any details as to the actual mansion. What happens if the PC's decide to stop exploring the basement and go have a look around the house?
I've been wanting to find another module with a haunted or deserted manor house or mansion to set on top of the vault. The problem I've been runing into with this, is that nearly every one I find has it's own family crypt in the basement as an important plot element conflicting with the NeMoran's vault plot of a well sealed crypt, Or has an extensive hidden underground dungeon system that would make the area under the house a bit too crowded for me to fit another Vault down there.
Can y'all help me find a "house" module that will fit?
Requirements:
1) Needs to be a large house, befitting a Baron and regional govenor.
2) No vast underground complex. A underground storange area is fine, as that is where the Vault entrance is concealed anyway.
3)Low level. The Vault is rated for Level 1 PCs
4)No use of the family crypt as a plot element.
5)abandoned for 5 years or less, and in otherwise good repair. This has to do with the plot of the Vault. The place isn't falling down, and noone is supposed to be living there. Of course that dosen't mean that it is acaully uninhabited.....
6)rural area, or doesn't matter to the plot if the house is moved to the edge of town. The mansion in the Vault is a short distance from town.
7) Editon really doesn't matter, though too much 4e silliness may not mesh well with a 3e module in the basement.
Any suggestions?