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<blockquote data-quote="MacConnell" data-source="post: 8147277" data-attributes="member: 6855223"><p>[spoiler=Speed of Action]</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 200(move)</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 100(move)</p><p>Girl: 100(bending)</p><p>Aboy: 600(move)</p><p>Sboy1: 300(move)</p><p>Sboy2: 100(move</p><p>[/spoiler]</p><p>The second Shimadow boy moves toward Antapkos, shortening the time for both to reach each other. The mouthy girl waits at ready by the fire.</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 18(aggression) + 12(accuracy) + 16(fury) + 121(d00) = 167</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 13(finesse) + 19(accuracy) + 15(clarity) + 109(d100) = 156</p><p>Others: 21 + 115 = 136</p><p></p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 15(defend) + 19(avoidance) + 15(analysis) + 109(d100) = 158, dodged</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 16 + 12 + 15 + 121 = 164, dodged</p><p>Girl: damage: 167 - 136 = 31% * 5 = 2, <span style="color: rgb(226, 80, 65)">Body</span>: 6 - 2 = 4</p><p>Sboy1: damage: 156 - 136 = 20% * 2 = ~1. <span style="color: rgb(44, 130, 201)">Mind</span>: 5 - 1 = 4, dazed, prone</p><p>Sboy2: <span style="color: rgb(44, 130, 201)">Mind</span>: 6 - 1 = 5, irritated, prone</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 13(bending) + 16(heat) + 83(d100) = 112</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 21 + 14(push) + 86 = 121</p><p>Girl: 8(bend) + 8(heat) + 84 = 100</p><p></p><p>Aboy: <span style="color: rgb(44, 130, 201)">Mind</span>: 5 - 1 = 4 + 1 = 5, irritated</p><p>Sboy1: 14 + 84 = 98. damage 121 - 98 = 23% * 6 = 1. <span style="color: rgb(44, 130, 201)">Mind</span>: 4 - 1 = 3, dazed, 2 strides</p><p>Sboy2: <span style="color: rgb(44, 130, 201)">Mind</span>: 5 - 1 = 4, dazed, 2 strides</p><p>Girl: 6(conditioning) + 8(fury) + 84(d100) = 98</p><p>damage: 112 - 98 = 14% * 2 = ~1. <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 1 = 3, injured</p><p>[/spoiler]</p><p>The second Shimadow boy swings his skiff pole overhead, but Antapkos dodges to his left, stepping in and punching the boy in the torso with both fists and a pulse of air, sending him backward 2 strides. He then turns at the ready when the first Shimadow boy reaches him, unable to make an effective flank. Empty handed, the first one fails to connect with his thrown punch, but Antapkos ripostes with a palm shove and another pulse of air, sending this one back 2 strides.</p><p></p><p>The girl flicks her knife with a quick backhand, but Cormorant is able to avoid the blow, deflecting with his empty left hand. The instant he touches her, he feels an unnatural warmth, but reflexively resists any damage. Instinctively at that same instant, he realizes that he, too, can bend thermal waylines. When he flicks his own knife, slicing into the front of her left shoulder, he reverses the flux of the heat, causing the girl further harm. She is significantly injured.</p><p></p><p>The Ansylin boy is still in the process of closing the distance after regaining his feet. He is grabbing his skiff pole which is stuck, standing in the sand.</p><p>[spoiler=Collections]</p><p>2 clams: currency</p><p></p><p>Marsh Hen Feathers: 2 sets: ??</p><p>Marsh Hen Feet: 2 pair: ??</p><p>Marsh Hen Skulls: 2: ??</p><p>Marsh Rat Feet: 2 pars: ??</p><p>Marsh Rat Skulls: 2: ??</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. Combat continues. State intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8147277, member: 6855223"] [spoiler=Speed of Action] [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 200(move) [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 100(move) Girl: 100(bending) Aboy: 600(move) Sboy1: 300(move) Sboy2: 100(move [/spoiler] The second Shimadow boy moves toward Antapkos, shortening the time for both to reach each other. The mouthy girl waits at ready by the fire. [spoiler=Physical Assault] [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 18(aggression) + 12(accuracy) + 16(fury) + 121(d00) = 167 [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 13(finesse) + 19(accuracy) + 15(clarity) + 109(d100) = 156 Others: 21 + 115 = 136 [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 15(defend) + 19(avoidance) + 15(analysis) + 109(d100) = 158, dodged [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 16 + 12 + 15 + 121 = 164, dodged Girl: damage: 167 - 136 = 31% * 5 = 2, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 6 - 2 = 4 Sboy1: damage: 156 - 136 = 20% * 2 = ~1. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 5 - 1 = 4, dazed, prone Sboy2: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 6 - 1 = 5, irritated, prone [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 13(bending) + 16(heat) + 83(d100) = 112 [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 21 + 14(push) + 86 = 121 Girl: 8(bend) + 8(heat) + 84 = 100 Aboy: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 5 - 1 = 4 + 1 = 5, irritated Sboy1: 14 + 84 = 98. damage 121 - 98 = 23% * 6 = 1. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 4 - 1 = 3, dazed, 2 strides Sboy2: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 5 - 1 = 4, dazed, 2 strides Girl: 6(conditioning) + 8(fury) + 84(d100) = 98 damage: 112 - 98 = 14% * 2 = ~1. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 1 = 3, injured [/spoiler] The second Shimadow boy swings his skiff pole overhead, but Antapkos dodges to his left, stepping in and punching the boy in the torso with both fists and a pulse of air, sending him backward 2 strides. He then turns at the ready when the first Shimadow boy reaches him, unable to make an effective flank. Empty handed, the first one fails to connect with his thrown punch, but Antapkos ripostes with a palm shove and another pulse of air, sending this one back 2 strides. The girl flicks her knife with a quick backhand, but Cormorant is able to avoid the blow, deflecting with his empty left hand. The instant he touches her, he feels an unnatural warmth, but reflexively resists any damage. Instinctively at that same instant, he realizes that he, too, can bend thermal waylines. When he flicks his own knife, slicing into the front of her left shoulder, he reverses the flux of the heat, causing the girl further harm. She is significantly injured. The Ansylin boy is still in the process of closing the distance after regaining his feet. He is grabbing his skiff pole which is stuck, standing in the sand. [spoiler=Collections] 2 clams: currency Marsh Hen Feathers: 2 sets: ?? Marsh Hen Feet: 2 pair: ?? Marsh Hen Skulls: 2: ?? Marsh Rat Feet: 2 pars: ?? Marsh Rat Skulls: 2: ?? [/spoiler] [ooc]Each character receives 5 DP. Combat continues. State intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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