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<blockquote data-quote="MacConnell" data-source="post: 8154701" data-attributes="member: 6855223"><p>The girl flinches at her serious wound, though shows no sign of backing down. She spits at Cormorant, with murder in her eyes. "<span style="color: rgb(147, 101, 184)">You're a Bender</span>!"</p><p></p><p>The three boys hear those words as they try to press the advantage of their numbers, but all three are now afraid, which hinders the assaults. It was foolish of the girl to spit those words, but foolishness so often accompanies narcissism.</p><p>[spoiler=Speed of Action]</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 100(bend)</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 100(bend)</p><p>Girl: 100(bending) + 300(injured) = 400</p><p>Aboy: 300(move)</p><p>Sboy1: 200(pole) + 230(prone) = 430</p><p>Sboy2: 200(pole) + 220(prone) = 420</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 13(bending) + 16(heat) + 10(d100) = 39</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 21 + 14(push) + 19 = 54</p><p>Girl: 8(bend) + 8(heat) + 05 = 23</p><p></p><p>Aboy:</p><p>Sboy1: <span style="color: rgb(44, 130, 201)">Mind</span>: 4 - 1 = 3 + 1 = 4, dazed.</p><p>Sboy2: 14 + 23 = 37.</p><p>damage: 54 - 37 = 17% * 6 = ~1. <span style="color: rgb(44, 130, 201)">Mind</span>: 5 - 1 = 4, dazed, prone</p><p></p><p>Girl: 6(conditioning) + 8(fury) + 23 (d100) = 37, insignificant</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 4 - 1 = 3, injured</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 18(aggression) + 12(accuracy) + 16(fury) + 25(d00) = 71</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 13(finesse) + 19(accuracy) + 15(clarity) + 75(d100) = 121</p><p>Others: 21 + 40 = 61</p><p></p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: 15(defend) + 19(avoidance) + 15(analysis) + 75(d100) = 123, dodged</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: 16 + 12 + 15 + 25 = 68, dodged</p><p></p><p>Girl: damage: 71 - 61 = 10% * 5 = 1 x 3, <span style="color: rgb(226, 80, 65)">Body</span>: 3 - 3 = 0, incapacitated</p><p>Sboy1:</p><p>Sboy2: 121 - 61 = 60% * 2 = 1. <span style="color: rgb(44, 130, 201)">Mind</span>: 4 - 1 = 3, dazed</p><p>[/spoiler]</p><p>The second barrage of assaults is more awkward by all involved, perhaps the initial adrenaline had been burned, causing a pendulum effect. Both Cormorant and Antapkos engage their first target, almost simultaneously. Cormorant is unable to mystically heat the girl but does draw an additional cut on her as her moves. Being slowed as she is from her previous injuries, he is able to cut her twice more before she can move. The additional cuts cause her only movement to be falling to the ground, incapacitated. She is still conscious. Cormorant turns to see that the Ansylin boy has retrieved his skiff pole but is not yet close enough to attack.</p><p></p><p>Antapkos manages to push air but not nearly as efficiently as he had on his first assaults. Alternating between opponents, he is able to keep either boy from bing able to stand and continues to pummel on them until they lose consciousness.</p><p></p><p>Only the Ansylin boy remains standing; and with a look of terror on his face, turns to run. There is really no place to run. Cormorant and Antapkos are between him and further inland. he can only run toward the jetty or out into the ocean. The boy cannot swim.</p><p>[spoiler=Collections]</p><p>2 clams: currency</p><p></p><p>Marsh Hen Feathers: 2 sets: ??</p><p>Marsh Hen Feet: 2 pair: ??</p><p>Marsh Hen Skulls: 2: ??</p><p>Marsh Rat Feet: 2 pars: ??</p><p>Marsh Rat Skulls: 2: ??</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8154701, member: 6855223"] The girl flinches at her serious wound, though shows no sign of backing down. She spits at Cormorant, with murder in her eyes. "[COLOR=rgb(147, 101, 184)]You're a Bender[/COLOR]!" The three boys hear those words as they try to press the advantage of their numbers, but all three are now afraid, which hinders the assaults. It was foolish of the girl to spit those words, but foolishness so often accompanies narcissism. [spoiler=Speed of Action] [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 100(bend) [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 100(bend) Girl: 100(bending) + 300(injured) = 400 Aboy: 300(move) Sboy1: 200(pole) + 230(prone) = 430 Sboy2: 200(pole) + 220(prone) = 420 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 13(bending) + 16(heat) + 10(d100) = 39 [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 21 + 14(push) + 19 = 54 Girl: 8(bend) + 8(heat) + 05 = 23 Aboy: Sboy1: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 4 - 1 = 3 + 1 = 4, dazed. Sboy2: 14 + 23 = 37. damage: 54 - 37 = 17% * 6 = ~1. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 5 - 1 = 4, dazed, prone Girl: 6(conditioning) + 8(fury) + 23 (d100) = 37, insignificant [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 1 = 3, injured [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 18(aggression) + 12(accuracy) + 16(fury) + 25(d00) = 71 [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 13(finesse) + 19(accuracy) + 15(clarity) + 75(d100) = 121 Others: 21 + 40 = 61 [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: 15(defend) + 19(avoidance) + 15(analysis) + 75(d100) = 123, dodged [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: 16 + 12 + 15 + 25 = 68, dodged Girl: damage: 71 - 61 = 10% * 5 = 1 x 3, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 3 - 3 = 0, incapacitated Sboy1: Sboy2: 121 - 61 = 60% * 2 = 1. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 4 - 1 = 3, dazed [/spoiler] The second barrage of assaults is more awkward by all involved, perhaps the initial adrenaline had been burned, causing a pendulum effect. Both Cormorant and Antapkos engage their first target, almost simultaneously. Cormorant is unable to mystically heat the girl but does draw an additional cut on her as her moves. Being slowed as she is from her previous injuries, he is able to cut her twice more before she can move. The additional cuts cause her only movement to be falling to the ground, incapacitated. She is still conscious. Cormorant turns to see that the Ansylin boy has retrieved his skiff pole but is not yet close enough to attack. Antapkos manages to push air but not nearly as efficiently as he had on his first assaults. Alternating between opponents, he is able to keep either boy from bing able to stand and continues to pummel on them until they lose consciousness. Only the Ansylin boy remains standing; and with a look of terror on his face, turns to run. There is really no place to run. Cormorant and Antapkos are between him and further inland. he can only run toward the jetty or out into the ocean. The boy cannot swim. [spoiler=Collections] 2 clams: currency Marsh Hen Feathers: 2 sets: ?? Marsh Hen Feet: 2 pair: ?? Marsh Hen Skulls: 2: ?? Marsh Rat Feet: 2 pars: ?? Marsh Rat Skulls: 2: ?? [/spoiler] [ooc]Each character receives 5 DP. State intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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