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<blockquote data-quote="MacConnell" data-source="post: 8532418" data-attributes="member: 6855223"><p>The clerk nods at Antapkos and the two young men are all but forgotten as they take to their skiffs and depart. As the tide is currently moving out, it is necessary to stay close to the near side of the channel and pole upstream for quite some distance before attempting to cross where the poles will no longer reach the bottom. It adds an extra hour to the crossing.</p><p></p><p>When the two pull alongside the loading dock at the Harbor district they are hailed by other javelineers, on duty. Those seeing the dead body in Cormorant's skiff, quickly draws more attention and others come to the dock, actually helping to remove the corpse.</p><p></p><p>Within a few minutes, a guard of higher rank arrives. This is obvious by the immediate deferment of the others and his better attire. His speech is short and to the point, being used to giving orders. It is not specifically malicious. "<span style="color: rgb(147, 101, 184)">Oh my, this is definitely bad. I guess that is why you poled here instead of back up at the Artisan's. Well, let's hear it, you two</span>."</p><p>[spoiler=Collections]</p><p>2 clams: currency</p><p></p><p>Lizard Claws: 2 sets of 5: ??</p><p>Lizard Hide: 50% cover: ??</p><p>Marsh Hen Feathers: 2 sets: ??</p><p>Marsh Hen Feet: 2 pair: ??</p><p>Marsh Hen Skulls: 2: ??</p><p>Marsh Rat Feet: 2 pars: ??</p><p>Marsh Rat Skulls: 2: ??</p><p>[/spoiler]</p><p>[spoiler=Speed]</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: 189 + 300(bow) = 489</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 114 + 200(javelin) = 314</p><p></p><p>Kaalatalae: 114 + 200(move) = 314</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: 19(launch) + 23(accuracy) + 20(clarity) + 78(d100) = 140 + 50(range) = 190</p><p>Kaalatalae: 10 + 12 + 8 + 78 = 108 + 50(range) = 158</p><p></p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: 23(avoidance) + 22(analysis) + 78(d100) = 123</p><p>158 - 123 = 35% * 6 = 2 - 2(tunic) = 0</p><p>Kaalatala: 12 + 8 + 78 = 98</p><p>190 - 98 = 92% * 8 = 7</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 24(finesse) + 22(accuracy) + 18(clarity) + 83(d100) = 147</p><p>Kaalatala: 10 + 12 + 8 + 83 = 113</p><p></p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 24(readiness) + 22(avoidance) + 17(analysis) + 83(d100) = 146</p><p>Kaalatala: 10 + 12 + 8 + 83 = 113</p><p>147 - 113 = 34% * 8 = 3</p><p>[/spoiler]</p><p>Two others of the hostile youths close on Kuwaia, one engages her as the other throws a javelin at Sprthnt. The second javelin also strikes Sprthnt but only damages his clothing.</p><p></p><p>Sprthnt shoots the second enemy to throw at him with like results as the first. The youth takes a severe injury from an arrow in the gut. Kuwaia proves superior to her first engager as she avoids his javelin but stabs him with her own, causing some harm.</p><p></p><p>The strangely hostile youths make awful noises, as if some internal rage is driving them. They show no hesitation, other than what is unavoidable due to injury, in continuing to attack.</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(26, 188, 156)">K1</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 8 - 7 = 1, <span style="color: rgb(226, 80, 65)">severely injured</span>.</p><p><span style="color: rgb(250, 197, 28)">K2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 8 - 3 = 5, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>K3: <span style="color: rgb(226, 80, 65)">Body</span>: 8 - 7 = 1, <span style="color: rgb(226, 80, 65)">severely injured</span>.</p><p>[/spoiler]</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 8 - 1 = 7, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Tunic: 50 - 1 - 1 = 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 10 - 1 = 9, <span style="color: rgb(226, 80, 65)">irritated</span>.</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8532418, member: 6855223"] The clerk nods at Antapkos and the two young men are all but forgotten as they take to their skiffs and depart. As the tide is currently moving out, it is necessary to stay close to the near side of the channel and pole upstream for quite some distance before attempting to cross where the poles will no longer reach the bottom. It adds an extra hour to the crossing. When the two pull alongside the loading dock at the Harbor district they are hailed by other javelineers, on duty. Those seeing the dead body in Cormorant's skiff, quickly draws more attention and others come to the dock, actually helping to remove the corpse. Within a few minutes, a guard of higher rank arrives. This is obvious by the immediate deferment of the others and his better attire. His speech is short and to the point, being used to giving orders. It is not specifically malicious. "[COLOR=rgb(147, 101, 184)]Oh my, this is definitely bad. I guess that is why you poled here instead of back up at the Artisan's. Well, let's hear it, you two[/COLOR]." [spoiler=Collections] 2 clams: currency Lizard Claws: 2 sets of 5: ?? Lizard Hide: 50% cover: ?? Marsh Hen Feathers: 2 sets: ?? Marsh Hen Feet: 2 pair: ?? Marsh Hen Skulls: 2: ?? Marsh Rat Feet: 2 pars: ?? Marsh Rat Skulls: 2: ?? [/spoiler] [spoiler=Speed] [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: 189 + 300(bow) = 489 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 114 + 200(javelin) = 314 Kaalatalae: 114 + 200(move) = 314 [/spoiler] [spoiler=Projectile Assault] [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: 19(launch) + 23(accuracy) + 20(clarity) + 78(d100) = 140 + 50(range) = 190 Kaalatalae: 10 + 12 + 8 + 78 = 108 + 50(range) = 158 [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: 23(avoidance) + 22(analysis) + 78(d100) = 123 158 - 123 = 35% * 6 = 2 - 2(tunic) = 0 Kaalatala: 12 + 8 + 78 = 98 190 - 98 = 92% * 8 = 7 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 24(finesse) + 22(accuracy) + 18(clarity) + 83(d100) = 147 Kaalatala: 10 + 12 + 8 + 83 = 113 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 24(readiness) + 22(avoidance) + 17(analysis) + 83(d100) = 146 Kaalatala: 10 + 12 + 8 + 83 = 113 147 - 113 = 34% * 8 = 3 [/spoiler] Two others of the hostile youths close on Kuwaia, one engages her as the other throws a javelin at Sprthnt. The second javelin also strikes Sprthnt but only damages his clothing. Sprthnt shoots the second enemy to throw at him with like results as the first. The youth takes a severe injury from an arrow in the gut. Kuwaia proves superior to her first engager as she avoids his javelin but stabs him with her own, causing some harm. The strangely hostile youths make awful noises, as if some internal rage is driving them. They show no hesitation, other than what is unavoidable due to injury, in continuing to attack. [spoiler=Combat Data] [COLOR=rgb(26, 188, 156)]K1[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8 - 7 = 1, [COLOR=rgb(226, 80, 65)]severely injured[/COLOR]. [COLOR=rgb(250, 197, 28)]K2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8 - 3 = 5, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. K3: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8 - 7 = 1, [COLOR=rgb(226, 80, 65)]severely injured[/COLOR]. [/spoiler] [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8 - 1 = 7, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Tunic: 50 - 1 - 1 = 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 10 - 1 = 9, [COLOR=rgb(226, 80, 65)]irritated[/COLOR]. [/spoiler] [ooc]Each character receives 5 DP. State intentions and provide a random roll.[/ooc] [/QUOTE]
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