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<blockquote data-quote="MacConnell" data-source="post: 8671017" data-attributes="member: 6855223"><p>[spoiler=Enhancement]</p><p>Antapkos: 25(athletics)</p><p>Cormorante: 27(strength)</p><p>Britta: 24(soullessness)</p><p>Kuwaia: 26(strength)</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p>Antapkos: 26(launch) + 25(accuracy) + 25(clarity) + 76(d100) = 152 + 25(athletics) = 177 + 25(athletics) = 202 + 50(range) = 252</p><p></p><p>Evipaun: 16(avoidance) + 10(analysis) + 86(d100) = 112</p><p>252 - 112 = 140% * 5 = 6</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p>Siofrita: 29(bending) + 26(toxicity) + 80(d100) = 135</p><p>Sprthnt: 29 + 24(push) + 80 = 133</p><p></p><p>Evipaun: 30(conditioning / aggression) + 12(clarity / fury) + 90(d100) = 132</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p>Cormorante: 24(aggression) + 24(accuracy) + 27(fury) + 76(d100) = 151 + 27(strength) = 178</p><p>Kuwaia: 24 + 25 + 26 + 76 = 151 + 26(strength) = 177</p><p>Evipaun: 30 + 16 + 12 + 86 = 144</p><p>174 - 144 = 30% * 3 = 1</p><p>Britta: 24(finesse) + 24 + 25(clarity) + 76 = 149</p><p></p><p>Evipaun: 30(readiness) + 16(avoidance) + 10(analysis) + 86 = 142</p><p>178 - 142 = 36% * 5 = 2</p><p>177 - 142 = 35% * 5 = 2</p><p>149 - 142 = 7% * 3 = ~1</p><p>Cormorante: 24 + 23 + 22 + 76 = 145</p><p>Britta: 25 + 25 + 24 + 76 = 150 + 24(soullessness) = 174</p><p>Kuwaia: 25 + 24 + 20 + 76 = 145</p><p>[/spoiler]</p><p>Never having seen such people before, the party later learns that the hostile Aedamans are of the tribe called, Evipau. Males of the particular age group, often referred to as Hatchets because of their chosen weapon, are known to be sociopathic but not necessarily psychotic. It is rumored that they will attack anyone but their own tribe, though not without giving a chosen target a chance to run. They will hoop and holler, announcing their intention to attack before engaging or, in the case of this group, laugh and carry-on while stealing discarded belongings. It is reported that they will attempt to kill all males but kidnap women and children. The females and young children of this tribe exist in separate units that travel little and avoid contact with outsiders. When males are attempting to locate female units, they make calling sounds similar to deer, so that the females will signal back rather than hide or run. Female clans are kept small, never more than nine adults. Nine is a special number to the Evipau people.</p><p></p><p>The young adults are clothed in a simple loin cloth, made from an animal hide, which offers little protection and little coverage. The chosen weapons are two small axes, similar to carving axes, which may be thrown but at least one is kept for melee. The one closest to Cormorant nodded as if he approved of the brazenness and drew his axes, as he moved to join him in combat. Stepping to his right before the Evipau could swing, Cormorant swung his stone, to strike the man in the head. Reflexively lifting his left arm in an attempt to block, the stone struck him in the ribs just under the armpit, cracking one of them. The Evipau did not anticipate the strength of his opponent and did not connect with his hatchet.</p><p></p><p>Had the enemy been Faethrins instead of Aedamans, the sight of the completely naked Britta, facing fully front, might not have had as significant of an effect, she being Mhytre, but one of the young men sticks out his tongue in a vulgar gesture, as he lumbers toward her. Instead of drawing an axe, he reaches forward as if to grab her, which was a mistake. She strikes the Evipau twice with her fists, for his foolishness, once as a counter and once as a riposte. The blows are not especially damaging, but they do ring his bell, a bit.</p><p></p><p>Antapkos moves forward only a few steps, through the water, and throws his stone at one of the thieves, as he is bent over collecting something from the ground. The stone is amazingly well-aimed, glancing off of the enemy’s head and almost rendering him unconscious. The youth staggers, considerably dazed, and puts a hand to his head, seeing a trickle of blood wipe onto his palm. One of the others shakes his head, for no appararent reason, and then looks out from the spoils toward the water. Whatever Siofrita had done to him seems to have little effect. Another of the young men is pushed over by a freakish gust of wind, though he is unharmed. Being the closest to Kuwaia, he is unable to regain his footing before she strikes him in the leg with her collected piece of driftwood. Evidently thinking themselves to be superior to females, another of the Evipau, refusing to draw a weapon, attempts to backhand Kuwaia but misses.</p><p></p><p>Now fully aware that the six naked youths were definitely going to fight to retain their things, the Evipaun turn their attention directly toward confrontation. Cormorant, Britta, and Kuwaia are all going to be facing two opponents each. The remaining three, including the one who was hit by Antapkos, move toward the river to engage Antapkos, Siofrita, and Sprthnt, individually.</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(44, 130, 201)">E1</span>: Mind: 10 - 2 = 8, dazed.</p><p><span style="color: rgb(251, 160, 38)">E2</span>: Mind: 10 - 2 = 8, dazed.</p><p><span style="color: rgb(97, 189, 109)">E3</span>: Mind: 10 - 6 = 4, confused.</p><p><span style="color: rgb(250, 197, 28)">E4</span>: Mind: 10 - 2 = 8, dazed, prone.</p><p>[/spoiler]</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p><span style="color: rgb(243, 121, 52)">Sioftrita</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: full wellness</p><p>Tunic: 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p>nothing at this time</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8671017, member: 6855223"] [spoiler=Enhancement] Antapkos: 25(athletics) Cormorante: 27(strength) Britta: 24(soullessness) Kuwaia: 26(strength) [/spoiler] [spoiler=Projectile Assault] Antapkos: 26(launch) + 25(accuracy) + 25(clarity) + 76(d100) = 152 + 25(athletics) = 177 + 25(athletics) = 202 + 50(range) = 252 Evipaun: 16(avoidance) + 10(analysis) + 86(d100) = 112 252 - 112 = 140% * 5 = 6 [/spoiler] [spoiler=Mystical Assault] Siofrita: 29(bending) + 26(toxicity) + 80(d100) = 135 Sprthnt: 29 + 24(push) + 80 = 133 Evipaun: 30(conditioning / aggression) + 12(clarity / fury) + 90(d100) = 132 [/spoiler] [spoiler=Physical Assault] Cormorante: 24(aggression) + 24(accuracy) + 27(fury) + 76(d100) = 151 + 27(strength) = 178 Kuwaia: 24 + 25 + 26 + 76 = 151 + 26(strength) = 177 Evipaun: 30 + 16 + 12 + 86 = 144 174 - 144 = 30% * 3 = 1 Britta: 24(finesse) + 24 + 25(clarity) + 76 = 149 Evipaun: 30(readiness) + 16(avoidance) + 10(analysis) + 86 = 142 178 - 142 = 36% * 5 = 2 177 - 142 = 35% * 5 = 2 149 - 142 = 7% * 3 = ~1 Cormorante: 24 + 23 + 22 + 76 = 145 Britta: 25 + 25 + 24 + 76 = 150 + 24(soullessness) = 174 Kuwaia: 25 + 24 + 20 + 76 = 145 [/spoiler] Never having seen such people before, the party later learns that the hostile Aedamans are of the tribe called, Evipau. Males of the particular age group, often referred to as Hatchets because of their chosen weapon, are known to be sociopathic but not necessarily psychotic. It is rumored that they will attack anyone but their own tribe, though not without giving a chosen target a chance to run. They will hoop and holler, announcing their intention to attack before engaging or, in the case of this group, laugh and carry-on while stealing discarded belongings. It is reported that they will attempt to kill all males but kidnap women and children. The females and young children of this tribe exist in separate units that travel little and avoid contact with outsiders. When males are attempting to locate female units, they make calling sounds similar to deer, so that the females will signal back rather than hide or run. Female clans are kept small, never more than nine adults. Nine is a special number to the Evipau people. The young adults are clothed in a simple loin cloth, made from an animal hide, which offers little protection and little coverage. The chosen weapons are two small axes, similar to carving axes, which may be thrown but at least one is kept for melee. The one closest to Cormorant nodded as if he approved of the brazenness and drew his axes, as he moved to join him in combat. Stepping to his right before the Evipau could swing, Cormorant swung his stone, to strike the man in the head. Reflexively lifting his left arm in an attempt to block, the stone struck him in the ribs just under the armpit, cracking one of them. The Evipau did not anticipate the strength of his opponent and did not connect with his hatchet. Had the enemy been Faethrins instead of Aedamans, the sight of the completely naked Britta, facing fully front, might not have had as significant of an effect, she being Mhytre, but one of the young men sticks out his tongue in a vulgar gesture, as he lumbers toward her. Instead of drawing an axe, he reaches forward as if to grab her, which was a mistake. She strikes the Evipau twice with her fists, for his foolishness, once as a counter and once as a riposte. The blows are not especially damaging, but they do ring his bell, a bit. Antapkos moves forward only a few steps, through the water, and throws his stone at one of the thieves, as he is bent over collecting something from the ground. The stone is amazingly well-aimed, glancing off of the enemy’s head and almost rendering him unconscious. The youth staggers, considerably dazed, and puts a hand to his head, seeing a trickle of blood wipe onto his palm. One of the others shakes his head, for no appararent reason, and then looks out from the spoils toward the water. Whatever Siofrita had done to him seems to have little effect. Another of the young men is pushed over by a freakish gust of wind, though he is unharmed. Being the closest to Kuwaia, he is unable to regain his footing before she strikes him in the leg with her collected piece of driftwood. Evidently thinking themselves to be superior to females, another of the Evipau, refusing to draw a weapon, attempts to backhand Kuwaia but misses. Now fully aware that the six naked youths were definitely going to fight to retain their things, the Evipaun turn their attention directly toward confrontation. Cormorant, Britta, and Kuwaia are all going to be facing two opponents each. The remaining three, including the one who was hit by Antapkos, move toward the river to engage Antapkos, Siofrita, and Sprthnt, individually. [spoiler=Combat Data] [COLOR=rgb(44, 130, 201)]E1[/COLOR]: Mind: 10 - 2 = 8, dazed. [COLOR=rgb(251, 160, 38)]E2[/COLOR]: Mind: 10 - 2 = 8, dazed. [COLOR=rgb(97, 189, 109)]E3[/COLOR]: Mind: 10 - 6 = 4, confused. [COLOR=rgb(250, 197, 28)]E4[/COLOR]: Mind: 10 - 2 = 8, dazed, prone. [/spoiler] [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness [COLOR=rgb(243, 121, 52)]Sioftrita[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: full wellness Tunic: 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness [/spoiler] [spoiler=Collectibles] nothing at this time [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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