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<blockquote data-quote="MacConnell" data-source="post: 8780062" data-attributes="member: 6855223"><p>Giodavi shook his head and spoke quietly with Vyerbluth for another few seconds before trailing along behind the departing youths. Once inside the tavern, he inquired of the four as to the dilemma. Gathering what information was to be provided he shook his head in the funny manner that he usually did when a thing made no sense to him. This situation really made no sense. The youths seemed to have been resented for their charity. Only a person with some sort of mental illness would resent another for being helpful. “<span style="color: rgb(147, 101, 184)">I am sure there is no way for me to dissuade you from following that caravan, especially with the two new friends you seem to have made. If conflict is sure to happen, I would prefer that it be away from here. I cannot see any good coming from this, but then I am no diviner. I would also prefer it, if you did not get yourselves killed. You seem to have such potential</span>.”</p><p></p><p>The caravan departed without fanfare of difficulty, early the next morning, slightly sooner than the usual manner. Cormorante and Antapkos were assigned drag duty, which is the roving term for being the rear guard. While this is often assigned to the least competent of guards, it was currently slated as an idea of punishment. As the train of wagons crossed the river and the dust of the road began to rise, Cormorante and Antapkos were the last people who could be seen clearly.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p><span style="color: rgb(243, 121, 52)">Sioftrita</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: full wellness</p><p>Tunic: 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p>nothing at this time</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8780062, member: 6855223"] Giodavi shook his head and spoke quietly with Vyerbluth for another few seconds before trailing along behind the departing youths. Once inside the tavern, he inquired of the four as to the dilemma. Gathering what information was to be provided he shook his head in the funny manner that he usually did when a thing made no sense to him. This situation really made no sense. The youths seemed to have been resented for their charity. Only a person with some sort of mental illness would resent another for being helpful. “[COLOR=rgb(147, 101, 184)]I am sure there is no way for me to dissuade you from following that caravan, especially with the two new friends you seem to have made. If conflict is sure to happen, I would prefer that it be away from here. I cannot see any good coming from this, but then I am no diviner. I would also prefer it, if you did not get yourselves killed. You seem to have such potential[/COLOR].” The caravan departed without fanfare of difficulty, early the next morning, slightly sooner than the usual manner. Cormorante and Antapkos were assigned drag duty, which is the roving term for being the rear guard. While this is often assigned to the least competent of guards, it was currently slated as an idea of punishment. As the train of wagons crossed the river and the dust of the road began to rise, Cormorante and Antapkos were the last people who could be seen clearly. [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness [COLOR=rgb(243, 121, 52)]Sioftrita[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: full wellness Tunic: 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness [/spoiler] [spoiler=Collectibles] nothing at this time [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
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