Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Upward from Land's End
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 8782107" data-attributes="member: 6855223"><p>The distance from South Road Fair to the Dragon’s Footprint, where the pass laid between the smaller mountain range and the southern part, called the Dragon’s Tail, of the main mountain chain, would normally take a single person six days to walk. It took the caravan seven. During that time, to the chagrin of Vyerbluth, the Sojourn Six found ample opportunity to interact with one another, and Antapkos and Cormorante were grateful for the extra food.</p><p></p><p>The pass between the two mountain ranges was a nine-day walk in length and about a day’s walk in width, through most of it, with the heights of the mountain ranges readily visible at all times. The caravan normally required a Tenday to make that leg of the trip. As the caravan was preparing to break camp to enter the pass, trouble arose in the form of bandits. Attacking a caravan of that size was foolhardy, but occasionally clans of indigenous tribes would attempt it; or at least, hostile youths looking for quick spoils or garnering some reputation would make an initial assault, using rudimentary spears constructed from simple sticks with stone heads. The equipment arming the guards was little better. Ceramic blades were very sharp but easily broken. In the rocky scrubland that composed the area between the mountain ranges, any missed throw would likely result in a ruined weapon. Hostilities almost never continued beyond an initial skirmish with a single exchanged volley before the bandits would run. A caravan could ill afford to remain stationary and any fallen were left where they fell, their fate sealed.</p><p></p><p>Graggorids are one of the more rudimentary tribes of people inhabiting the land and, by far, the simplest among the Mhytre species. Little is known about them. Being on the shorter side of average, the stone-gray colored Mhytres highly decorate their skin with designs in dyes made from various berries or clays, which often makes them harder to see in their natural environment. As a tribe, they are extremely violent and aggressive, being known headhunters and suspected cannibals. Despite any semblance of natural camouflage, they announce their attacks by making loud noises and shaking their spears, before running headlong at a chosen target. They are not known to have any actual language.</p><p></p><p>The thin mist that formed near the ground each morning, in the area, due to the difference between the temperature of the day and that of the night, had not quite burned away with the rising Daylight. An initial war cry from the right flank of the caravan signaled the intended assault. Gray shapes that could barely be distinguished came charging forth from through the fading mist. The assault seemed to be one clan of about ten members, and its assault was aimed toward the rear wagon. Antapkos and Cormorante were both already standing and waiting on the forward movement that was interrupted, being about ten strides farther back. The other four friends were, of course, standing and readied but an additional 30 strides farther away</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p><span style="color: rgb(243, 121, 52)">Sioftrita</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: full wellness</p><p>Tunic: 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p>nothing at this time</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8782107, member: 6855223"] The distance from South Road Fair to the Dragon’s Footprint, where the pass laid between the smaller mountain range and the southern part, called the Dragon’s Tail, of the main mountain chain, would normally take a single person six days to walk. It took the caravan seven. During that time, to the chagrin of Vyerbluth, the Sojourn Six found ample opportunity to interact with one another, and Antapkos and Cormorante were grateful for the extra food. The pass between the two mountain ranges was a nine-day walk in length and about a day’s walk in width, through most of it, with the heights of the mountain ranges readily visible at all times. The caravan normally required a Tenday to make that leg of the trip. As the caravan was preparing to break camp to enter the pass, trouble arose in the form of bandits. Attacking a caravan of that size was foolhardy, but occasionally clans of indigenous tribes would attempt it; or at least, hostile youths looking for quick spoils or garnering some reputation would make an initial assault, using rudimentary spears constructed from simple sticks with stone heads. The equipment arming the guards was little better. Ceramic blades were very sharp but easily broken. In the rocky scrubland that composed the area between the mountain ranges, any missed throw would likely result in a ruined weapon. Hostilities almost never continued beyond an initial skirmish with a single exchanged volley before the bandits would run. A caravan could ill afford to remain stationary and any fallen were left where they fell, their fate sealed. Graggorids are one of the more rudimentary tribes of people inhabiting the land and, by far, the simplest among the Mhytre species. Little is known about them. Being on the shorter side of average, the stone-gray colored Mhytres highly decorate their skin with designs in dyes made from various berries or clays, which often makes them harder to see in their natural environment. As a tribe, they are extremely violent and aggressive, being known headhunters and suspected cannibals. Despite any semblance of natural camouflage, they announce their attacks by making loud noises and shaking their spears, before running headlong at a chosen target. They are not known to have any actual language. The thin mist that formed near the ground each morning, in the area, due to the difference between the temperature of the day and that of the night, had not quite burned away with the rising Daylight. An initial war cry from the right flank of the caravan signaled the intended assault. Gray shapes that could barely be distinguished came charging forth from through the fading mist. The assault seemed to be one clan of about ten members, and its assault was aimed toward the rear wagon. Antapkos and Cormorante were both already standing and waiting on the forward movement that was interrupted, being about ten strides farther back. The other four friends were, of course, standing and readied but an additional 30 strides farther away [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness [COLOR=rgb(243, 121, 52)]Sioftrita[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: full wellness Tunic: 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness [/spoiler] [spoiler=Collectibles] nothing at this time [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Upward from Land's End
Top