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<blockquote data-quote="MacConnell" data-source="post: 8790782" data-attributes="member: 6855223"><p>The mist dissipates faster than the caravan can make a disappearing distance, but the rising dust still obscures its clear image. The Sojourn Six cannot discern if it has yet slowed. As Kuwaia moves forward, she sees that of the two guards that were struck, neither would recover any time soon. Of the four regular caravaners, two were already dead, including the child. The small boy never had a chance with such a large spear stabbing through him. She realized that her friends could aide in the recovery of the two guards and the two caravaners, if they so chose to do.</p><p></p><p>Cormorante retrieved his spear, surprised to find that it was not even chipped. He also discovered that four of the other thrown javelins were still serviceable. Two were lost. Making sure that all enemies were dead, he counted nine total. He also recovered both of his friend’s arrows. The Graggorids seem to have nothing worth taking. Siofrita guesses that the other Graggorids will return within 10 or 15 minutes, to give the caravan and its guards time to be far enough away to not be a threat to their scavenging. If the crew waited, they should still be slightly outnumbered. Neither Antapkos nor Cormorante know if any guards from the caravan will return to check on the status of what and who were left behind. It did not seem likely.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p><span style="color: rgb(243, 121, 52)">Sioftrita</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: full wellness</p><p>Tunic: 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p>nothing at this time</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8790782, member: 6855223"] The mist dissipates faster than the caravan can make a disappearing distance, but the rising dust still obscures its clear image. The Sojourn Six cannot discern if it has yet slowed. As Kuwaia moves forward, she sees that of the two guards that were struck, neither would recover any time soon. Of the four regular caravaners, two were already dead, including the child. The small boy never had a chance with such a large spear stabbing through him. She realized that her friends could aide in the recovery of the two guards and the two caravaners, if they so chose to do. Cormorante retrieved his spear, surprised to find that it was not even chipped. He also discovered that four of the other thrown javelins were still serviceable. Two were lost. Making sure that all enemies were dead, he counted nine total. He also recovered both of his friend’s arrows. The Graggorids seem to have nothing worth taking. Siofrita guesses that the other Graggorids will return within 10 or 15 minutes, to give the caravan and its guards time to be far enough away to not be a threat to their scavenging. If the crew waited, they should still be slightly outnumbered. Neither Antapkos nor Cormorante know if any guards from the caravan will return to check on the status of what and who were left behind. It did not seem likely. [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness [COLOR=rgb(243, 121, 52)]Sioftrita[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: full wellness Tunic: 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness [/spoiler] [spoiler=Collectibles] nothing at this time [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
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