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<blockquote data-quote="MacConnell" data-source="post: 8821543" data-attributes="member: 6855223"><p>The Katalian Wildcats were disappointingly void of curiosities, though they did have some foodstuff worth liberating. Plum Orchard was the name given to a Spiofthest community, by South Road Fair, for the literal expanse of plum trees. In addition to providing a tradable amount of fruit in its season, the plums also attracted quite a bit of game, which kept the local Faethrins in meat.</p><p></p><p>All was well and good in life but pointless. The Sojourn Six spent the remainder of the Cycle making trips to the various local communities, accomplishing much of nothing. Though their reputation was good and the youths were decent hunters, all of this motion felt more like avoiding labor; which admittedly, it was.</p><p></p><p>Returning to South Road Fair early during the Rebirth Season, some terrible news came to the forefront of everyone’s attention. Both of the former guards and both former caravaners, as well as two additional local Ansylins had been killed over the course of about three days. This was no mere accident or coincidence. These people were all assassinated. Their bodies were disfigured and displayed so as to leave no doubt. The level of avarice to commit such an act was incredible.</p><p></p><p>Very quickly after returning to town word reached the party that Giodavi, Clavo, and Sannit wanted to specifically speak with Antapkos and Cormorante. The four locals were included, because the six were inseparable. After the gruesome events were conveyed in exacting detail, Clavo said that he had no doubt that the deeds were done by a professional from the Assassins’ Guild in Asylim. Very little was known of the assassins, except for their existence. The guild had only been known to work outside of the city once before, as one had been sent for Sannit and the other Seekers. The three leaders were adamantly certain that Antapkos and Cormorante were in danger. Able-bodied laborers were never allowed to leave Asylim.</p><p></p><p>This was not a problem that could be met directly. No one knew any of the members nor how to contact the guild. It was suspected that one of the seven Magisters of Asylim controlled the guild, but this was only a suspicion. Not wanting more deaths in South Road Fair, something had to be done, but the three leaders had not determined a solution. Sannit and Clavo were of a similar mind, but their idea was risky and offered no vision of a future. Their idea was for the entire six, not just the two, to rejoin a different caravan headed back to Asylim, but there were too many uncertainties</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p><span style="color: rgb(243, 121, 52)">Sioftrita</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: full wellness</p><p>Tunic: 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p>nothing at this time</p><p>[/spoiler]</p><p>[ooc]Each character ages 1 Cycle and receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8821543, member: 6855223"] The Katalian Wildcats were disappointingly void of curiosities, though they did have some foodstuff worth liberating. Plum Orchard was the name given to a Spiofthest community, by South Road Fair, for the literal expanse of plum trees. In addition to providing a tradable amount of fruit in its season, the plums also attracted quite a bit of game, which kept the local Faethrins in meat. All was well and good in life but pointless. The Sojourn Six spent the remainder of the Cycle making trips to the various local communities, accomplishing much of nothing. Though their reputation was good and the youths were decent hunters, all of this motion felt more like avoiding labor; which admittedly, it was. Returning to South Road Fair early during the Rebirth Season, some terrible news came to the forefront of everyone’s attention. Both of the former guards and both former caravaners, as well as two additional local Ansylins had been killed over the course of about three days. This was no mere accident or coincidence. These people were all assassinated. Their bodies were disfigured and displayed so as to leave no doubt. The level of avarice to commit such an act was incredible. Very quickly after returning to town word reached the party that Giodavi, Clavo, and Sannit wanted to specifically speak with Antapkos and Cormorante. The four locals were included, because the six were inseparable. After the gruesome events were conveyed in exacting detail, Clavo said that he had no doubt that the deeds were done by a professional from the Assassins’ Guild in Asylim. Very little was known of the assassins, except for their existence. The guild had only been known to work outside of the city once before, as one had been sent for Sannit and the other Seekers. The three leaders were adamantly certain that Antapkos and Cormorante were in danger. Able-bodied laborers were never allowed to leave Asylim. This was not a problem that could be met directly. No one knew any of the members nor how to contact the guild. It was suspected that one of the seven Magisters of Asylim controlled the guild, but this was only a suspicion. Not wanting more deaths in South Road Fair, something had to be done, but the three leaders had not determined a solution. Sannit and Clavo were of a similar mind, but their idea was risky and offered no vision of a future. Their idea was for the entire six, not just the two, to rejoin a different caravan headed back to Asylim, but there were too many uncertainties [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness [COLOR=rgb(243, 121, 52)]Sioftrita[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: full wellness Tunic: 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness [/spoiler] [spoiler=Collectibles] nothing at this time [/spoiler] [ooc]Each character ages 1 Cycle and receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
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