Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Upward from Land's End
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 8870299" data-attributes="member: 6855223"><p>[spoiler=Enhancements]</p><p><span style="color: rgb(26, 188, 156)">Antapkos</span>: 42(athletics)</p><p><span style="color: rgb(243, 121, 52)">Siofrita</span>: 26(athletics)</p><p><span style="color: rgb(44, 130, 201)">Cormorante</span>: 44(strength)</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: 24(soullessness)</p><p><span style="color: rgb(97, 189, 109)">Sprthnt</span>: 26(motility)</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 26(strength)</p><p>[/spoiler]</p><p>[spoiler=Reaction]</p><p><span style="color: rgb(85, 57, 130)">Antapkos</span>: 180 - 164 = 16</p><p><span style="color: rgb(243, 121, 52)">Siofrita</span>: 270 - 159 = 111</p><p><span style="color: rgb(41, 105, 176)">Cormorante</span>: 90 - 148 = ~0</p><p><span style="color: rgb(250, 197, 28)">Britta</span>: 180 - 152 = 28</p><p><span style="color: rgb(97, 189, 109)">Sprthnt</span>: 270 - 148 = 122</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 90 - 159 = ~0</p><p>Hazers: 180 - 129 = 51</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(41, 105, 176)">Cormorante</span>: 25(aggression) + 24(accuracy) + 44(fury) + 180(d100) = 271 + 44(strength) = 315</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: 24 + 31 + 25 + 180 = 260</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 41 + 25 + 26 + 180 = 272 + 26(strength) = 298</p><p>Hazers: 50 + 101 = 151</p><p></p><p><span style="color: rgb(85, 57, 130)">Antapkos</span>: 28(defense) + 24(avoidance) + 31(analysis) + 180 = 263</p><p><span style="color: rgb(243, 121, 52)">Siofrita</span>: 23 + 31 + 23 +</p><p><span style="color: rgb(41, 105, 176)">Cormorante</span>: 24 + 23 + 31 + 180 = 258</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: 25 + 42 + 24 + 180 = 271 + 24(soul) = 295</p><p><span style="color: rgb(97, 189, 109)">Sprthnt</span>: 26 + 31 + 26</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 41 + 24 + 20 + 180 = 265</p><p>Hazers: 50 + 101 = 151 + 10(pole) = 161</p><p>315 - 161 = 154% * 8 = 12 - 2(mantle) = 10 </p><p>295 - 161 = 134% * 4 = 5 - 1(mantle) = 4 </p><p>260 - 161 = 99% * 10 = 10 - 1(mantle) = 9 </p><p>298 - 161 = 137% * 10 = 14 - 2(mantle) = 12</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: rgb(85, 57, 130)">Antapkos</span>: 28(launch) + 25(accuracy) + 42(clarity) + 180(d100) = 275 + 42(athletics) = 317</p><p><span style="color: rgb(243, 121, 52)">Siofrita</span>: 23 + 42 + 26 + 180 = 271 + 26(athletics) = 297</p><p><span style="color: rgb(97, 189, 109)">Sprthnt</span>: 26 + 31 + 22 + 180 = 259 + 26(motility) = 285</p><p></p><p>Hazers: 20 + 101 = 121 + 10(pole) = 131</p><p>317 - 131 = 186% * 8 = 15 - 2(mantle) = 13</p><p>297 - 131 = 166% * 8 = 13 - 2 = 11</p><p>285 - 131 = 154% * 8 = 12 - 2 = 10</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(97, 189, 109)">Sprthnt</span>: 42(bending) + 26(heat) + 180(d100) = 248</p><p></p><p>Hazers: 30 + 101 = 131</p><p>248 - 131 = 117% * 6 = 7</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p>H1: Body: 10 - 10 = 0, incapacitated. (cormorante)</p><p>H2: Mind: 10 - 4 = 6 - 9 = -3, unconscious. (britta)</p><p>H3: Body: 10 - 12 = -2, incapacitated. (kuwaia)</p><p>H4: Body: 10 - 13 = -3, incapacitated. (antapkos)</p><p>H4: Body: 10 - 11 = -1, incapacitated. (siofrita)</p><p>H5: Body: 10 - 10 = 0 - 7 = -7, incapacitated. (sprthnt)</p><p>[/spoiler]</p><p>Movement being about the same for everyone, Cormorante and Kuwaia react far faster than their enemies once reaching one another. Two of the braver caravan guards feel inspired by the charge and run forward with the three. The others, being trained for conflict, spread out to stage a perimeter around the caravan.</p><p></p><p>Without slowing, Cormorante holds out the javelins in his left hand as a distraction and deflector, while he pumps his carving knife forward like the lightning quick strike of a praying mantis, slicing it across the torso of his first enemy, scraping along the ribs to cause massive bleeding. The Medderin Hazer spins to his right with the blow, falling to the ground, unable to move. Kuwaia does not slow, either. Her style of combat is very similar to that of Cormorante, despite her diminutive size. Her anatomy belies her inner strength. Flicking the spear of her enemy aside with her left sword, she thrusts the right into the gut of the Hazer, causing more loss of blood as he falls backward to the ground, unable to move. Though they are a couple of steps behind, two of the other guards engage enemies in melee, one of them also downing his opponent.</p><p></p><p>Britta stops short of attacking, inviting her enemy to strike first, which is her style. Deflecting the incoming spear with her shield, she rotates her body to slap the shield into his body, causing him to stagger backward. She follows with her hammer, stepping forward to pace the staggering enemy, striking his chest, causing the heart to skip a beat and all of the air to exit the lungs. The Hazer loses consciousness.</p><p></p><p>Only a few steps from his chosen target, Antapkos launches the javelin in his right hand. The unexpected move is far too difficult for the Medderin to anticipate. The javelin stabs into his gut, just above the waist and just to the right of the navel. He reflexively drops his spear and grabs the shaft of the javelin in both hands, as he falls back to the ground, unable to move.</p><p></p><p>Before Siofrita or Sprthnt are able to release their first arrows, the first of the Medderin Hazers attack their nearest target. Additionally, like with the previous attack the Sojourn Six encountered on this road, there are far more enemies than just the group who drew attention to the road. Another unit of about the same number comes from the scrub to the left of the road, charging directly at the caravan. There are now enough foes that every guard is facing two, though the firsts or several have fallen. Of the eight original guards, all take damage, but all inflict wounds. Unlike Vyerbluth, who is considered to be a coward, Mishka has his own javelins and shows no reservations about engaging an enemy. This caravan is not running.</p><p></p><p>Siofrita and Sprthnt fire at almost the same instant, each pegging the chosen target. Though no one has died, the two archers add two more victims to the total who can no longer move. All members of the caravan are still standing, but this ambush has only begun.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p><span style="color: rgb(243, 121, 52)">Sioftrita</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: full wellness</p><p>Tunic: 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p>nothing at this time</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8870299, member: 6855223"] [spoiler=Enhancements] [COLOR=rgb(26, 188, 156)]Antapkos[/COLOR]: 42(athletics) [COLOR=rgb(243, 121, 52)]Siofrita[/COLOR]: 26(athletics) [COLOR=rgb(44, 130, 201)]Cormorante[/COLOR]: 44(strength) [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: 24(soullessness) [COLOR=rgb(97, 189, 109)]Sprthnt[/COLOR]: 26(motility) [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 26(strength) [/spoiler] [spoiler=Reaction] [COLOR=rgb(85, 57, 130)]Antapkos[/COLOR]: 180 - 164 = 16 [COLOR=rgb(243, 121, 52)]Siofrita[/COLOR]: 270 - 159 = 111 [COLOR=rgb(41, 105, 176)]Cormorante[/COLOR]: 90 - 148 = ~0 [COLOR=rgb(250, 197, 28)]Britta[/COLOR]: 180 - 152 = 28 [COLOR=rgb(97, 189, 109)]Sprthnt[/COLOR]: 270 - 148 = 122 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 90 - 159 = ~0 Hazers: 180 - 129 = 51 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(41, 105, 176)]Cormorante[/COLOR]: 25(aggression) + 24(accuracy) + 44(fury) + 180(d100) = 271 + 44(strength) = 315 [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: 24 + 31 + 25 + 180 = 260 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 41 + 25 + 26 + 180 = 272 + 26(strength) = 298 Hazers: 50 + 101 = 151 [COLOR=rgb(85, 57, 130)]Antapkos[/COLOR]: 28(defense) + 24(avoidance) + 31(analysis) + 180 = 263 [COLOR=rgb(243, 121, 52)]Siofrita[/COLOR]: 23 + 31 + 23 + [COLOR=rgb(41, 105, 176)]Cormorante[/COLOR]: 24 + 23 + 31 + 180 = 258 [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: 25 + 42 + 24 + 180 = 271 + 24(soul) = 295 [COLOR=rgb(97, 189, 109)]Sprthnt[/COLOR]: 26 + 31 + 26 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 41 + 24 + 20 + 180 = 265 Hazers: 50 + 101 = 151 + 10(pole) = 161 315 - 161 = 154% * 8 = 12 - 2(mantle) = 10 295 - 161 = 134% * 4 = 5 - 1(mantle) = 4 260 - 161 = 99% * 10 = 10 - 1(mantle) = 9 298 - 161 = 137% * 10 = 14 - 2(mantle) = 12 [/spoiler] [spoiler=Projectile Assault] [COLOR=rgb(85, 57, 130)]Antapkos[/COLOR]: 28(launch) + 25(accuracy) + 42(clarity) + 180(d100) = 275 + 42(athletics) = 317 [COLOR=rgb(243, 121, 52)]Siofrita[/COLOR]: 23 + 42 + 26 + 180 = 271 + 26(athletics) = 297 [COLOR=rgb(97, 189, 109)]Sprthnt[/COLOR]: 26 + 31 + 22 + 180 = 259 + 26(motility) = 285 Hazers: 20 + 101 = 121 + 10(pole) = 131 317 - 131 = 186% * 8 = 15 - 2(mantle) = 13 297 - 131 = 166% * 8 = 13 - 2 = 11 285 - 131 = 154% * 8 = 12 - 2 = 10 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(97, 189, 109)]Sprthnt[/COLOR]: 42(bending) + 26(heat) + 180(d100) = 248 Hazers: 30 + 101 = 131 248 - 131 = 117% * 6 = 7 [/spoiler] [spoiler=Combat Data] H1: Body: 10 - 10 = 0, incapacitated. (cormorante) H2: Mind: 10 - 4 = 6 - 9 = -3, unconscious. (britta) H3: Body: 10 - 12 = -2, incapacitated. (kuwaia) H4: Body: 10 - 13 = -3, incapacitated. (antapkos) H4: Body: 10 - 11 = -1, incapacitated. (siofrita) H5: Body: 10 - 10 = 0 - 7 = -7, incapacitated. (sprthnt) [/spoiler] Movement being about the same for everyone, Cormorante and Kuwaia react far faster than their enemies once reaching one another. Two of the braver caravan guards feel inspired by the charge and run forward with the three. The others, being trained for conflict, spread out to stage a perimeter around the caravan. Without slowing, Cormorante holds out the javelins in his left hand as a distraction and deflector, while he pumps his carving knife forward like the lightning quick strike of a praying mantis, slicing it across the torso of his first enemy, scraping along the ribs to cause massive bleeding. The Medderin Hazer spins to his right with the blow, falling to the ground, unable to move. Kuwaia does not slow, either. Her style of combat is very similar to that of Cormorante, despite her diminutive size. Her anatomy belies her inner strength. Flicking the spear of her enemy aside with her left sword, she thrusts the right into the gut of the Hazer, causing more loss of blood as he falls backward to the ground, unable to move. Though they are a couple of steps behind, two of the other guards engage enemies in melee, one of them also downing his opponent. Britta stops short of attacking, inviting her enemy to strike first, which is her style. Deflecting the incoming spear with her shield, she rotates her body to slap the shield into his body, causing him to stagger backward. She follows with her hammer, stepping forward to pace the staggering enemy, striking his chest, causing the heart to skip a beat and all of the air to exit the lungs. The Hazer loses consciousness. Only a few steps from his chosen target, Antapkos launches the javelin in his right hand. The unexpected move is far too difficult for the Medderin to anticipate. The javelin stabs into his gut, just above the waist and just to the right of the navel. He reflexively drops his spear and grabs the shaft of the javelin in both hands, as he falls back to the ground, unable to move. Before Siofrita or Sprthnt are able to release their first arrows, the first of the Medderin Hazers attack their nearest target. Additionally, like with the previous attack the Sojourn Six encountered on this road, there are far more enemies than just the group who drew attention to the road. Another unit of about the same number comes from the scrub to the left of the road, charging directly at the caravan. There are now enough foes that every guard is facing two, though the firsts or several have fallen. Of the eight original guards, all take damage, but all inflict wounds. Unlike Vyerbluth, who is considered to be a coward, Mishka has his own javelins and shows no reservations about engaging an enemy. This caravan is not running. Siofrita and Sprthnt fire at almost the same instant, each pegging the chosen target. Though no one has died, the two archers add two more victims to the total who can no longer move. All members of the caravan are still standing, but this ambush has only begun. [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness [COLOR=rgb(243, 121, 52)]Sioftrita[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: full wellness Tunic: 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness [/spoiler] [spoiler=Collectibles] nothing at this time [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Upward from Land's End
Top