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<blockquote data-quote="MacConnell" data-source="post: 8924626" data-attributes="member: 6855223"><p>[spoiler=Render Physical Aid]</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: 31(medicine) + 25(recover) + 75(d100) = 131</p><p>Sprthnt: 42 + 34 + 75 = 151</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: 31 + 26 + 75 = 132</p><p>time: 90 days / (131 + 151 + 132) = 5 hours, 13 minutes</p><p>[/spoiler]</p><p>[spoiler=Animal Preparation]</p><p><span style="color: rgb(85, 57, 130)">Antapkos</span>: 37(butcher) + 42(clarity) +75(d100) = 154 - 60(difficulty) = 94% (skin)</p><p><span style="color: rgb(243, 121, 52)">Siofrita</span>: 31 + 26 + 75 = 132 - 60 = 72% n/a</p><p>[/spoiler]</p><p>[spoiler=Alchemical Analysis]</p><p><span style="color: rgb(85, 57, 130)">Antapkos</span>: 31(alchemy) + 31(analysis) + 75(d100) = 137, success</p><p>time: 20 days / 137 = 3.5 hours, success</p><p><span style="color: rgb(65, 168, 95)">Sprthnt</span>: 42 + 28 + 75 = 145, success</p><p>time: 20 / 145 = 3.3 hours, success</p><p>[/spoiler]</p><p>Fully aware that the trade of salt for an entire lizard skin is not a very good deal, especially since salt is the primary export carried by the caravan, the Sojourn Six elect to abide with it, in favor of maintaining the necessary secretiveness of their talents. Had this still been the Artisan Caravan, Vyerbluth would likely have tried to confiscate both skins at the point of many javelins. Of a small portion of such secrets, no one is the wiser, as Kuwaia successfully disguises her rate of recovery. In order to take full advantage of the fresh supply of meat from the two lizards, the caravan sits for a day, making it easier for Kuwaia to perform little action.</p><p></p><p>Antapkos has developed enough skill at preparing game that he is able to salvage almost every bit of the lizard’s skin. Meat and claws are of no consequence to such skill. Dividing the claws, he and Sprthnt are able to determine that only the front claws harbor a mystical proclivity and must be kept in a set of five to do so. Each young man realizes that claws will augment the fluidity of motion of the bearer or a set may be sacrificed in order to temporarily enhance motion or athleticism to a far greater capacity.[gm]claws (set of 5): Motility +2, stimulate or athleticism x 3[/gm]</p><p>The remainder of the days necessary to transgress the Land’s End Pass and enter the true sands of the Ansylin Desert passed without further incident or anomaly. Antapkos and Cormorante had seen this area before, but the other four were momentarily taken aback by the lack of vegetation and the expanse of the sand. Almost never seeing rainfall, the Burning Sun cooked the land all the day long. With the lack of moisture to retain any ambient heat, the nights felt particularly cold, although this was merely a perception, for the nights were not nearly cold. The heat of the day was all too real. Antapkos and Cormorante also already had hats. Mishka offered one to each of the other four.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(97, 189, 109)">Antapkos</span>: full wellness</p><p>Tunic: 60 - 2 = 58</p><p><span style="color: rgb(243, 121, 52)">Sioftrita</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Cormorant</span>: full wellness</p><p>Tunic: 60 - 2 = 58</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness</p><p>Tunic: 60 - 2 = 58</p><p><span style="color: rgb(26, 188, 156)">Sprthnt</span>: full wellness</p><p>Tunic: 48</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness</p><p>Tunic: 60 - 2 - 2 - 2 = 54</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p>Lizard Skin: cover 94%</p><p>Lizard Claws: 4 sets, (motility +2), {stimulate or athletics x3}</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8924626, member: 6855223"] [spoiler=Render Physical Aid] [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: 31(medicine) + 25(recover) + 75(d100) = 131 Sprthnt: 42 + 34 + 75 = 151 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: 31 + 26 + 75 = 132 time: 90 days / (131 + 151 + 132) = 5 hours, 13 minutes [/spoiler] [spoiler=Animal Preparation] [COLOR=rgb(85, 57, 130)]Antapkos[/COLOR]: 37(butcher) + 42(clarity) +75(d100) = 154 - 60(difficulty) = 94% (skin) [COLOR=rgb(243, 121, 52)]Siofrita[/COLOR]: 31 + 26 + 75 = 132 - 60 = 72% n/a [/spoiler] [spoiler=Alchemical Analysis] [COLOR=rgb(85, 57, 130)]Antapkos[/COLOR]: 31(alchemy) + 31(analysis) + 75(d100) = 137, success time: 20 days / 137 = 3.5 hours, success [COLOR=rgb(65, 168, 95)]Sprthnt[/COLOR]: 42 + 28 + 75 = 145, success time: 20 / 145 = 3.3 hours, success [/spoiler] Fully aware that the trade of salt for an entire lizard skin is not a very good deal, especially since salt is the primary export carried by the caravan, the Sojourn Six elect to abide with it, in favor of maintaining the necessary secretiveness of their talents. Had this still been the Artisan Caravan, Vyerbluth would likely have tried to confiscate both skins at the point of many javelins. Of a small portion of such secrets, no one is the wiser, as Kuwaia successfully disguises her rate of recovery. In order to take full advantage of the fresh supply of meat from the two lizards, the caravan sits for a day, making it easier for Kuwaia to perform little action. Antapkos has developed enough skill at preparing game that he is able to salvage almost every bit of the lizard’s skin. Meat and claws are of no consequence to such skill. Dividing the claws, he and Sprthnt are able to determine that only the front claws harbor a mystical proclivity and must be kept in a set of five to do so. Each young man realizes that claws will augment the fluidity of motion of the bearer or a set may be sacrificed in order to temporarily enhance motion or athleticism to a far greater capacity.[gm]claws (set of 5): Motility +2, stimulate or athleticism x 3[/gm] The remainder of the days necessary to transgress the Land’s End Pass and enter the true sands of the Ansylin Desert passed without further incident or anomaly. Antapkos and Cormorante had seen this area before, but the other four were momentarily taken aback by the lack of vegetation and the expanse of the sand. Almost never seeing rainfall, the Burning Sun cooked the land all the day long. With the lack of moisture to retain any ambient heat, the nights felt particularly cold, although this was merely a perception, for the nights were not nearly cold. The heat of the day was all too real. Antapkos and Cormorante also already had hats. Mishka offered one to each of the other four. [spoiler=Character Data] [COLOR=rgb(97, 189, 109)]Antapkos[/COLOR]: full wellness Tunic: 60 - 2 = 58 [COLOR=rgb(243, 121, 52)]Sioftrita[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Cormorant[/COLOR]: full wellness Tunic: 60 - 2 = 58 [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness Tunic: 60 - 2 = 58 [COLOR=rgb(26, 188, 156)]Sprthnt[/COLOR]: full wellness Tunic: 48 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness Tunic: 60 - 2 - 2 - 2 = 54 [/spoiler] [spoiler=Collectibles] Lizard Skin: cover 94% Lizard Claws: 4 sets, (motility +2), {stimulate or athletics x3} [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
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