Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Upward from Land's End
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 9110451" data-attributes="member: 6855223"><p><strong>Season</strong>: Drenching. <strong>Day</strong>: 59</p><p>Though almost at the last day of the Drenching Season, a rain in the Western Jungle produced some blow-over that caused a fine mist to dampen everything. While it is certainly good for the vegetation, it was a bit annoying for the six youths. Clothing had to be shaken and fluffed to keep from chafing until body heat and the rising Daylight could dry it.</p><p></p><p>The obvious path was not difficult to scale and only occasionally required the use of hands. About midway up the climb a fissure from the south cut into the path, creating a second possible ascension. Cursory examination showed that both paths had been traveled by other people. The divergent path to the south was very narrow. It would be a little more difficult for Cormorante and Britta to transverse.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(0, 168, 133)">Antapkos</span>: full wellness.</p><p>Tunic: 58</p><p><span style="color: rgb(243, 121, 52)">Siofrita</span>: full wellness.</p><p><span style="color: rgb(41, 105, 176)">Cormorante</span>: full wellness.</p><p>Tunic: 59 - 2 = 57</p><p><span style="color: rgb(251, 160, 38)">Britta</span>: full wellness.</p><p>Tunic: 58</p><p><span style="color: rgb(65, 168, 95)">Sprthnt</span>: full wellness</p><p>Tunic: 47</p><p><span style="color: rgb(250, 197, 28)">Kuwaia</span>: full wellness.</p><p>Tunic: 53 [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 113 clams</p><p>lacquered elytra: 12: 12 clams each</p><p>swine hide: 60%: 24 clams</p><p>wolverine hide: 40%: 50 clams</p><p></p><p>bliss: 1: ??</p><p>tranquility: 9: 2 per measure</p><p></p><p>coal: 6: {heat x3}</p><p>blue stone: ??</p><p>sulfur: 8: {heat x 4}{Ionize x 4}</p><p>ruddystone: 1: 20 clams</p><p>grapestone: 1: 20 clams</p><p></p><p>aluminum: 1: 5 clams</p><p>nickel: 1: 10 clams</p><p>molybdenum: 10: 15 clams [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Land’s End Pass</p><p>Tranquility Cluster</p><p></p><p>Artisan Caravan</p><p>Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan</p><p>Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9110451, member: 6855223"] [B]Season[/B]: Drenching. [B]Day[/B]: 59 Though almost at the last day of the Drenching Season, a rain in the Western Jungle produced some blow-over that caused a fine mist to dampen everything. While it is certainly good for the vegetation, it was a bit annoying for the six youths. Clothing had to be shaken and fluffed to keep from chafing until body heat and the rising Daylight could dry it. The obvious path was not difficult to scale and only occasionally required the use of hands. About midway up the climb a fissure from the south cut into the path, creating a second possible ascension. Cursory examination showed that both paths had been traveled by other people. The divergent path to the south was very narrow. It would be a little more difficult for Cormorante and Britta to transverse. [spoiler=Character Data] [COLOR=rgb(0, 168, 133)]Antapkos[/COLOR]: full wellness. Tunic: 58 [COLOR=rgb(243, 121, 52)]Siofrita[/COLOR]: full wellness. [COLOR=rgb(41, 105, 176)]Cormorante[/COLOR]: full wellness. Tunic: 59 - 2 = 57 [COLOR=rgb(251, 160, 38)]Britta[/COLOR]: full wellness. Tunic: 58 [COLOR=rgb(65, 168, 95)]Sprthnt[/COLOR]: full wellness Tunic: 47 [COLOR=rgb(250, 197, 28)]Kuwaia[/COLOR]: full wellness. Tunic: 53 [/spoiler] [spoiler=Collectibles] Coins: 113 clams lacquered elytra: 12: 12 clams each swine hide: 60%: 24 clams wolverine hide: 40%: 50 clams bliss: 1: ?? tranquility: 9: 2 per measure coal: 6: {heat x3} blue stone: ?? sulfur: 8: {heat x 4}{Ionize x 4} ruddystone: 1: 20 clams grapestone: 1: 20 clams aluminum: 1: 5 clams nickel: 1: 10 clams molybdenum: 10: 15 clams [/spoiler] [spoiler=Discoveries] Land’s End Pass Tranquility Cluster Artisan Caravan Vyerbluth: Caravan Master Salt Caravan Mishka: Caravan Master [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provide a random roll.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Upward from Land's End
Top