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<blockquote data-quote="MacConnell" data-source="post: 9196018" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 497: <strong>Season</strong>: Rebirth. <strong>Day</strong>: 25</p><p></p><p>Returning to the road is a rather simple matter of walking in as straight a line as possible. Following the road northward leads to little encounter with the environment and nothing of significance. Having the extra meat to bring along prevents the need for further trapping or hunting, at least for half of the trip.</p><p></p><p>Once the Sojourn Six, who will need to be called something else soon, arrive in town, they are greeted in the usual friendly manner of the residents. With their youth and length of absence, they are not readily recognized by the first few people to see them. After stepping into the Boar’s Head, the friendliness improves to genuine warmth and welcome, as those who know the youngsters want to hear about their explorations. When learning that the two young Shimadows are expecting, conversations turn to congratulations.</p><p></p><p>The two are surprised with more good news as others from the village come to greet them and converse. Sheldon and Merindell, who had been away for some time, had returned shortly after the Sojourn Six had first departed. Shortly thereafter, Sheldon and Indigo announced that they were expecting. Sheldon seemed even more elated than Indigo, for the pregnancy was a rare occurrence, he being an Aedaman and she a Faethrin. The concern in the situation was that the child will be a hybrid, termed a Bajinin. Bajinins were known to always be female and never fully develop physically, which seemed to always lead to insanity shortly after adolescence should have started. With two Benders like Sheldon and Indigo, especially Sheldon whose full potential was not remotely known by the other citizens, it was suspected that the two of them may be able to stave off the insanity for as long as they lived. It was also highly likely that the child would be born with the talent, herself.</p><p></p><p>Learning of the coming child from Antapkos and Siofrita, Sheldon and Indigo invite the two to come live with them, as their house is the largest in town. There was even more space since Merindell had gone off to Bergbaulager to look after his other life-long friend, Torvald. As Maeli and Alba, who had been the town’s herbalists and apothecaries, were becoming quite aged, Sheldon and Indigo had taken over the operation. The two could make even better curatives.</p><p>[spoiler=Character Data]</p><p>Antapkos: full wellness</p><p>Tunic: 58</p><p>Siofrita: full wellness</p><p>Cormorante: full wellness</p><p>Tunic: 59 - 2 = 57</p><p>Britta: full wellness</p><p>Tunic: 58</p><p>Sprthnt: full wellness</p><p>Tunic: 47</p><p>Kuwaia: full wellness</p><p>Tunic: 53 [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 113 clams</p><p>pliable shin guards: 4: 64 clams each</p><p>manerin hammers: 3: 40 clams each</p><p>manerin shields: 3: 800 clams each</p><p>lacquered elytra: 12: 12 clams each</p><p>swine hide: 60%: 24 clams</p><p>wolverine hide: 40%: 50 clams</p><p></p><p>bliss: 1: ??</p><p>tranquility: 9: 2 per measure</p><p></p><p>coal: 6: {heat x3}</p><p>amberstone: 1: (Persona +2)</p><p>blue stone: ??</p><p>emberstone: 4: (Cohesion +1)</p><p>grapestone: 2: (Confluence +2):</p><p>ruddystone: 2: (Health +2)</p><p>shadestone: 1: (Adhesion +2)</p><p>sulfur: 8: {heat x 4}{Ionize x 4}</p><p></p><p>aluminum: 1: {electrocute x3}: 5 clams</p><p>chromium: 1: {compulsion x3}: 10 clams each</p><p>manganese: 1: {leech x3}:</p><p>nickel: 2: {electrocute x4}: 10 clams each</p><p>molybdenum: 11: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 1: {restore x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Da’Roneh Village</p><p>Land’s End Pass: Tranquility Cluster</p><p></p><p>Artisan Caravan</p><p>Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan</p><p>Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9196018, member: 6855223"] [B]Cycle[/B]: 497: [B]Season[/B]: Rebirth. [B]Day[/B]: 25 Returning to the road is a rather simple matter of walking in as straight a line as possible. Following the road northward leads to little encounter with the environment and nothing of significance. Having the extra meat to bring along prevents the need for further trapping or hunting, at least for half of the trip. Once the Sojourn Six, who will need to be called something else soon, arrive in town, they are greeted in the usual friendly manner of the residents. With their youth and length of absence, they are not readily recognized by the first few people to see them. After stepping into the Boar’s Head, the friendliness improves to genuine warmth and welcome, as those who know the youngsters want to hear about their explorations. When learning that the two young Shimadows are expecting, conversations turn to congratulations. The two are surprised with more good news as others from the village come to greet them and converse. Sheldon and Merindell, who had been away for some time, had returned shortly after the Sojourn Six had first departed. Shortly thereafter, Sheldon and Indigo announced that they were expecting. Sheldon seemed even more elated than Indigo, for the pregnancy was a rare occurrence, he being an Aedaman and she a Faethrin. The concern in the situation was that the child will be a hybrid, termed a Bajinin. Bajinins were known to always be female and never fully develop physically, which seemed to always lead to insanity shortly after adolescence should have started. With two Benders like Sheldon and Indigo, especially Sheldon whose full potential was not remotely known by the other citizens, it was suspected that the two of them may be able to stave off the insanity for as long as they lived. It was also highly likely that the child would be born with the talent, herself. Learning of the coming child from Antapkos and Siofrita, Sheldon and Indigo invite the two to come live with them, as their house is the largest in town. There was even more space since Merindell had gone off to Bergbaulager to look after his other life-long friend, Torvald. As Maeli and Alba, who had been the town’s herbalists and apothecaries, were becoming quite aged, Sheldon and Indigo had taken over the operation. The two could make even better curatives. [spoiler=Character Data] Antapkos: full wellness Tunic: 58 Siofrita: full wellness Cormorante: full wellness Tunic: 59 - 2 = 57 Britta: full wellness Tunic: 58 Sprthnt: full wellness Tunic: 47 Kuwaia: full wellness Tunic: 53 [/spoiler] [spoiler=Collectibles] Coins: 113 clams pliable shin guards: 4: 64 clams each manerin hammers: 3: 40 clams each manerin shields: 3: 800 clams each lacquered elytra: 12: 12 clams each swine hide: 60%: 24 clams wolverine hide: 40%: 50 clams bliss: 1: ?? tranquility: 9: 2 per measure coal: 6: {heat x3} amberstone: 1: (Persona +2) blue stone: ?? emberstone: 4: (Cohesion +1) grapestone: 2: (Confluence +2): ruddystone: 2: (Health +2) shadestone: 1: (Adhesion +2) sulfur: 8: {heat x 4}{Ionize x 4} aluminum: 1: {electrocute x3}: 5 clams chromium: 1: {compulsion x3}: 10 clams each manganese: 1: {leech x3}: nickel: 2: {electrocute x4}: 10 clams each molybdenum: 11: {compulsion or electrocute x4}: 15 clams each zinc: 1: {restore x3} [/spoiler] [spoiler=Discoveries] Da’Roneh Village Land’s End Pass: Tranquility Cluster Artisan Caravan Vyerbluth: Caravan Master Salt Caravan Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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