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<blockquote data-quote="MacConnell" data-source="post: 9219990" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 497: <strong>Season</strong>: Rebirth. <strong>Day</strong>: 43</p><p>[spoiler=Alchemy]</p><p>Sprthnt: 42(alchemy) + 32(analysis) + 84(d100) = 158, success [/spoiler]</p><p>[spoiler=Wariness]</p><p>Cormorante: 31(perception) + 61(hearing) + 84, 72(d100) = 176, 164</p><p>Britta: 41 + 44(tuning) + 84, 72 = 169, 157</p><p>Sprthnt: 41(observation) + 44(hearing) + 84, 72 = 169, 157</p><p>Kuwaia: 41(perception) + 43(smell) + 84, 72 = 168, 156</p><p>Cina: 41 + 52 + 84, 72 = 177, 165 [/spoiler]</p><p>Sprthnt is able to determine that each pair of spider fangs can augment physical movement (Motility +3) and the impetus for the physical function and intellectual cognizance (Cohesion +3) if carried by anyone in the party, but there are only four of them and five members.</p><p></p><p>Two more days of walking brings the party to a larger cluster of scrub acorn trees and a better supply of water coming out of the heights of the mountains. During the first day, Cormorante follows the sound of raptor cries to discover the location of an aerie. It is at a height and in a location, as such raptor nests tend to be, that it would be extremely difficult if not completely impossible to reach. The party can enjoy watching the golden eagle pair tend their nest but there is no reason to attempt to disturb it.</p><p></p><p>Of a more particular significance, Britta, Sprthnt, and Kuwaia, each come across a sunning pod of iguanids, all from a different direction. At the distance that they are seen and the fact that they are sunning, they can easily be avoided. If approached, it is a guarantee that they will attack. Visually distinguished from ordinary lizards by having a frill ridge down their backs and sometimes around their necks, like a collar, iguanids are smaller than lizards of the same age but have larger teeth. They appear to be two breeding pairs and are each about the size of a person.</p><p>[spoiler=Character Data]</p><p>Cormorante: Body: 6, hurt. Strength: 5, weakened.</p><p>Tunic: 57</p><p>Britta: full wellness</p><p>Tunic: 58</p><p>Arrows: 20 - 1 - 1 = 18: ularin</p><p>Sprthnt: Body: 6, hurt. Strength: -2, paralyzed.</p><p>Tunic: 60</p><p>Kuwaia: Body: 5, hurt. Strength: 3, weakened.</p><p>Tunic: 53</p><p>Cina: Body: 4, injured. Strength: -4, paralyzed.</p><p>Tunic: 60</p><p>Arrows: 20: ularin [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 3113 clams</p><p>wallaby hide: 40 cover: 32 value</p><p></p><p>bliss: 1: ??</p><p>tranquility: 9: 2 per measure</p><p></p><p>coal: 6: {heat x3}</p><p>amberstone: 1: {compulsion x3}: 20 clams</p><p>azurestone: 1: 20 clams</p><p>emberstone: 4: {compulsion x2}: 10 clams each</p><p>grapestone: 3: 20 clams each</p><p>ruddystone: 2: 10 clams each</p><p>shadestone: 1: 20 clams</p><p>sulfur: 8: {heat x 4}{Ionize x 4}</p><p></p><p>aluminum: 1: {electrocute x3}: 5 clams</p><p>chromium: 1: {compulsion x3}: 10 clams each</p><p>manganese: 1: {leech x3}</p><p>nickel: 2: {electrocute x4}: 10 clams each</p><p>molybdenum: 11: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 1: {restore x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Da’Roneh Village</p><p>Land’s End Pass: Tranquility Cluster</p><p></p><p>Artisan Caravan: Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan: Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9219990, member: 6855223"] [B]Cycle[/B]: 497: [B]Season[/B]: Rebirth. [B]Day[/B]: 43 [spoiler=Alchemy] Sprthnt: 42(alchemy) + 32(analysis) + 84(d100) = 158, success [/spoiler] [spoiler=Wariness] Cormorante: 31(perception) + 61(hearing) + 84, 72(d100) = 176, 164 Britta: 41 + 44(tuning) + 84, 72 = 169, 157 Sprthnt: 41(observation) + 44(hearing) + 84, 72 = 169, 157 Kuwaia: 41(perception) + 43(smell) + 84, 72 = 168, 156 Cina: 41 + 52 + 84, 72 = 177, 165 [/spoiler] Sprthnt is able to determine that each pair of spider fangs can augment physical movement (Motility +3) and the impetus for the physical function and intellectual cognizance (Cohesion +3) if carried by anyone in the party, but there are only four of them and five members. Two more days of walking brings the party to a larger cluster of scrub acorn trees and a better supply of water coming out of the heights of the mountains. During the first day, Cormorante follows the sound of raptor cries to discover the location of an aerie. It is at a height and in a location, as such raptor nests tend to be, that it would be extremely difficult if not completely impossible to reach. The party can enjoy watching the golden eagle pair tend their nest but there is no reason to attempt to disturb it. Of a more particular significance, Britta, Sprthnt, and Kuwaia, each come across a sunning pod of iguanids, all from a different direction. At the distance that they are seen and the fact that they are sunning, they can easily be avoided. If approached, it is a guarantee that they will attack. Visually distinguished from ordinary lizards by having a frill ridge down their backs and sometimes around their necks, like a collar, iguanids are smaller than lizards of the same age but have larger teeth. They appear to be two breeding pairs and are each about the size of a person. [spoiler=Character Data] Cormorante: Body: 6, hurt. Strength: 5, weakened. Tunic: 57 Britta: full wellness Tunic: 58 Arrows: 20 - 1 - 1 = 18: ularin Sprthnt: Body: 6, hurt. Strength: -2, paralyzed. Tunic: 60 Kuwaia: Body: 5, hurt. Strength: 3, weakened. Tunic: 53 Cina: Body: 4, injured. Strength: -4, paralyzed. Tunic: 60 Arrows: 20: ularin [/spoiler] [spoiler=Collectibles] Coins: 3113 clams wallaby hide: 40 cover: 32 value bliss: 1: ?? tranquility: 9: 2 per measure coal: 6: {heat x3} amberstone: 1: {compulsion x3}: 20 clams azurestone: 1: 20 clams emberstone: 4: {compulsion x2}: 10 clams each grapestone: 3: 20 clams each ruddystone: 2: 10 clams each shadestone: 1: 20 clams sulfur: 8: {heat x 4}{Ionize x 4} aluminum: 1: {electrocute x3}: 5 clams chromium: 1: {compulsion x3}: 10 clams each manganese: 1: {leech x3} nickel: 2: {electrocute x4}: 10 clams each molybdenum: 11: {compulsion or electrocute x4}: 15 clams each zinc: 1: {restore x3} [/spoiler] [spoiler=Discoveries] Da’Roneh Village Land’s End Pass: Tranquility Cluster Artisan Caravan: Vyerbluth: Caravan Master Salt Caravan: Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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