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<blockquote data-quote="MacConnell" data-source="post: 9222058" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Season</strong>: Rebirth. <strong>Day</strong>: 43</p><p>[spoiler=Wariness]</p><p>Cormorante: 31(perception) + 62(hearing) + 87, 75(d100) = 180, 168</p><p>Britta: 41 + 45(tuning) + 87, 75 = 173, 161</p><p>Sprthnt: 41(observation) + 42(hearing) + 87, 75 = 170, 158</p><p>Kuwaia: 41(perception) + 45(smell) + 87, 75 = 173, 158</p><p>Cina: 41 + 54 + 87, 75 = 182, 167[/spoiler]</p><p>As the party begins entering the cluster of stunted acorns Britta happens to feel compelled to kick around the base of one of the trees, discovering an opaque green stone with flecks or streaks of semi-translucent lighter green running through it. As Cormorante is already carrying one of these it is recognized as a piece of Jade which will augment total physical power (Strength +3) and the impetus for resilience and vitality (Confluence +3) for anyone in the party. Before reaching the water source against the rise of the mountains, Britta also uncovers a bright, red, opaque stone with flecks of semi-translucent yellow running through it.</p><p></p><p>As the party recognizes the sound of trickling water which draws them to the source for the growth of the trees, Sprthnt hears the sound and Kuwaia smells the distinct identification of a small herd of swine. As the signals pass to the others, everyone can recognize the discovery in his own way. Swine can be dangerous to hunters but generally this is only when they are in larger numbers or if approached at night.</p><p>[spoiler=Character Data]</p><p>Cormorante: full wellness</p><p>Tunic: 57</p><p>Britta: full wellness</p><p>Tunic: 58</p><p>Arrows: 20 - 1 - 1 = 18: ularin</p><p>Sprthnt: full wellness</p><p>Tunic: 60</p><p>Kuwaia: full wellness</p><p>Tunic: 53</p><p>Cina: full wellness</p><p>Tunic: 60</p><p>Arrows: 20: ularin [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 3113 clams</p><p>wallaby hide: 40 cover: 32 value</p><p></p><p>bliss: 1: ??</p><p>tranquility: 9: 2 per measure</p><p></p><p>coal: 6: {heat x3}</p><p>amberstone: 1: {compulsion x3}: 20 clams</p><p>azurestone: 3: 20 clams</p><p>emberstone: 4: {compulsion x2}: 10 clams each</p><p>grapestone: 3: 20 clams each</p><p>ruddystone: 2: 10 clams each</p><p>shadestone: 1: 20 clams</p><p>sulfur: 8: {heat x 4}{Ionize x 4}</p><p></p><p>aluminum: 1: {electrocute x3}: 5 clams</p><p>chromium: 1: {compulsion x3}: 10 clams each</p><p>manganese: 1: {leech x3}</p><p>nickel: 2: {electrocute x4}: 10 clams each</p><p>molybdenum: 11: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 1: {restore x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Da’Roneh Village</p><p>Land’s End Pass: Tranquility Cluster</p><p></p><p>Artisan Caravan: Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan: Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9222058, member: 6855223"] [B]Cycle[/B]: 498: [B]Season[/B]: Rebirth. [B]Day[/B]: 43 [spoiler=Wariness] Cormorante: 31(perception) + 62(hearing) + 87, 75(d100) = 180, 168 Britta: 41 + 45(tuning) + 87, 75 = 173, 161 Sprthnt: 41(observation) + 42(hearing) + 87, 75 = 170, 158 Kuwaia: 41(perception) + 45(smell) + 87, 75 = 173, 158 Cina: 41 + 54 + 87, 75 = 182, 167[/spoiler] As the party begins entering the cluster of stunted acorns Britta happens to feel compelled to kick around the base of one of the trees, discovering an opaque green stone with flecks or streaks of semi-translucent lighter green running through it. As Cormorante is already carrying one of these it is recognized as a piece of Jade which will augment total physical power (Strength +3) and the impetus for resilience and vitality (Confluence +3) for anyone in the party. Before reaching the water source against the rise of the mountains, Britta also uncovers a bright, red, opaque stone with flecks of semi-translucent yellow running through it. As the party recognizes the sound of trickling water which draws them to the source for the growth of the trees, Sprthnt hears the sound and Kuwaia smells the distinct identification of a small herd of swine. As the signals pass to the others, everyone can recognize the discovery in his own way. Swine can be dangerous to hunters but generally this is only when they are in larger numbers or if approached at night. [spoiler=Character Data] Cormorante: full wellness Tunic: 57 Britta: full wellness Tunic: 58 Arrows: 20 - 1 - 1 = 18: ularin Sprthnt: full wellness Tunic: 60 Kuwaia: full wellness Tunic: 53 Cina: full wellness Tunic: 60 Arrows: 20: ularin [/spoiler] [spoiler=Collectibles] Coins: 3113 clams wallaby hide: 40 cover: 32 value bliss: 1: ?? tranquility: 9: 2 per measure coal: 6: {heat x3} amberstone: 1: {compulsion x3}: 20 clams azurestone: 3: 20 clams emberstone: 4: {compulsion x2}: 10 clams each grapestone: 3: 20 clams each ruddystone: 2: 10 clams each shadestone: 1: 20 clams sulfur: 8: {heat x 4}{Ionize x 4} aluminum: 1: {electrocute x3}: 5 clams chromium: 1: {compulsion x3}: 10 clams each manganese: 1: {leech x3} nickel: 2: {electrocute x4}: 10 clams each molybdenum: 11: {compulsion or electrocute x4}: 15 clams each zinc: 1: {restore x3} [/spoiler] [spoiler=Discoveries] Da’Roneh Village Land’s End Pass: Tranquility Cluster Artisan Caravan: Vyerbluth: Caravan Master Salt Caravan: Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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