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<blockquote data-quote="MacConnell" data-source="post: 9245322" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498: <strong>Season</strong>: Rebirth. <strong>Day</strong>: 47</p><p>[spoiler=Speed]</p><p>Cormorante: 500 + 302 = 802</p><p>Britta: 500 + 279 = 779</p><p>Sprthnt: 500 + 301 = 801</p><p>Kuwaia: 500 + 278 = 778</p><p>Cina: 500 + 289 = 789</p><p>Headhunters: 500 + 285 = 785</p><p>H5: 600(confused) + 285 = 885 [/spoiler]</p><p>[spoiler=Enhancements]</p><p>Cormorante: 62(soullessness, strength)</p><p>Britta: 44(blur)</p><p>Sprthnt: 43(soullessness)</p><p>Kuwaia: 45(athletics, camouflage)</p><p>Cina: 54(athletics, camouflage)</p><p>Headhunters: 10(Strength) [/spoiler]</p><p>[spoiler=Hide]</p><p>Cina: 42(stealth) + 54(camo) + 68(d100) = 164</p><p></p><p>Headhunters: 50(wariness) + 75(d100) = 125</p><p>164 - 125 = 39% [/spoiler]</p><p>[spoiler=Physical Assault]</p><p>Kuwaia: 55(finesse) + 42(accuracy) + 45(clarity) + 86(d100) = 228 + 45(athletics) = 273</p><p>Sprthnt: 45 + 40 + 34 + 86 = 205</p><p>Cormorante: 45(aggression) + 42 + 86(bolster) + 86 = 259 + 62(strength) = 321</p><p>Headhunters: 140(aggression) + 80(d100) = 230</p><p>262 - 230 = 32% * 10 = 3</p><p></p><p>Kuwaia: 55(readiness) + 42(counter) + 34(analysis) + 86(d100) = 217 + 45(camo) = 262</p><p>Britta: 45 + 40(dodge) + 45 + 86 = 216 + 44(blur) + 260, dodged</p><p>Cormorante: 43 + 31(block) + 42 + 86 = 202 + 62(soullessness) = 264</p><p>Sprthnt: 45 + 51 + 33 + 86 = 215 + 43(soullessness) = 258</p><p>Headhunters: 140(block) + 10(2nd weapon) + 80(d100) = 230</p><p>273 - 230 = 43% * 10 = 4</p><p>321 - 230 = 91% * 9 = 8 - 2(soak) = 6 [/spoiler]</p><p>[spoiler=Projectile Assault]</p><p>Britta: 45(launch) + 51(accuracy) + 45(clarity) + 86(d100) = 227</p><p>Cina: 45 + 31 + 54 + 86 = 216 + 39(surprise) = 255 + 50(range) = 305 - 100(melee) = 205</p><p></p><p>Headhunters: 50(avoidance) + 10(2nd weapon) + 80(d100) = 140</p><p>227 - 140 = 87% * 10 = 9 - 4 = 5</p><p>205 - 140 = 65% * 10 = 7 - 4 = 3 [/spoiler]</p><p>[spoiler=Mystical Assault]</p><p>Britta: 69(Bending) + 45(shock) + 74(d100) = 188</p><p>Sprthnt: 70 + 45(shove) + 74 = 189</p><p></p><p>Headhunters: 90(conditioning) + 80(d100) = 170</p><p>188 - 170 = 18% * 9 = 2</p><p>189 - 170 = 19% * 10 = 2 [/spoiler]</p><p>[spoiler=Combat Data]</p><p>H1: Body: 10 - 1 - 4 = 5 - 3 = 2, impeded. (kuwaia)</p><p>H2: Body: 10 - 15 = -5 - 2 = -7, incapacitated. (britta)</p><p>H3: Body: 10 - 13 = -3, incapacitated. (cina)</p><p>H4: Motility: 20 - 5 = 15, slowed. Mind: 10 - 2 = 8, dazed, prone. (sprthnt)</p><p>H5: Mind: 10 - 6 = 4 - 6 = -2, unconscious. (cormorante)</p><p>H6: Body: 10 - 5 = 5 - 2 = 3, injured. (britta) [/spoiler]</p><p>Kuwaia strikes first, again, slicing the outside of her opponent’s right arm, rendering it useless, as that axe falls to the ground. When he attempts to respond by swinging his left axe, Kuwaia counters by blocking the blow and cutting into his mantle, but the mantle protects the chest. At that same instant, Britta gains a step of distance away from her remaining aggressor and releases another arrow that looks like an electric discharge. With the constant movement of both opponents, the arrow and the shock injure the headhunter, but he continues to fight. Britta dodges his swing.</p><p></p><p>He though he had been slowed, the opponent of Sprthnt swings his axe before Sprthnt can act; but by reflexive response, the axe is blocked. Sprthnt rolls the but end of his weapon around the arm of his enemy and swings it forward. The headhunter also blocks the javelin, but a freak gust of air throws the Medderin to the ground. Cina who has stealthy moved closer to Kuwaia, her nearest friends, fires an arrow at her opponent. Making sure that she does not shoot her friend, the arrow strikes the headhunter but does not do enough damage to take him down.</p><p></p><p>Cormorante then swings his other hammer, striking his opponent in the chest for a second time. This blow likely cracks more ribs and drives all of the air from the lungs causing the headhunter to fall to the ground before he can swing. The two headhunters that are still standing and the one that Sprthnt knocked to the ground, then attempt to extricate themselves from the losing conflict. Britta and Cina almost immediately drop the two injured ones and Sprthnt launches his javelin into the third before he can even completely rise to his feet. Only Britta has been hurt.</p><p>[spoiler=Character Data]</p><p>Cormorante: full wellness</p><p>Tunic: 57</p><p>Britta: Body: 10 - 4 = 6, hurt.</p><p>Tunic: 58 - 1 = 57</p><p>Arrows: 18: ularin</p><p>Sprthnt: full wellness.</p><p>Tunic: 59</p><p>Kuwaia: full wellness</p><p>Tunic: 51 - 1 = 50</p><p>Cina: full wellness</p><p>Tunic: 58</p><p>Arrows: 20 - 2 = 18: ularin [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 3113 clams</p><p>wallaby hide: 40 cover: 32 value</p><p></p><p>berserker: 2: 10 per measure</p><p>bliss: 1: ??</p><p>deadly seeds: 1: {Impede x3}: 10 per measure</p><p>helplessness: 1: {Impede x3}: 10 per measure</p><p>serenity: 1: {Impede x3}: 10 per measure</p><p>soothe: 7: {Identity x2}: 1 per measure</p><p>tranquility: 10: 2 per measure</p><p></p><p>coal: 6: {heat x3}</p><p>amberstone: 1: {compulsion x3}: 20 clams</p><p>azurestone: 3: 20 clams</p><p>emberstone: 4: {compulsion x2}: 10 clams each</p><p>firestone: 2: (Health & Confluence +3): 50 clams</p><p>grapestone: 3: 20 clams each</p><p>jade: 1: 20 clams</p><p>ruddystone: 2: 10 clams each</p><p>shadestone: 1: 20 clams</p><p>sulfur: 6: {heat x 4}{Ionize x 4}</p><p></p><p>aluminum: 1: {electrocute x3}: 5 clams</p><p>chromium: 8: {compulsion x3}: 10 clams each</p><p>manganese: 1: {leech x3}</p><p>nickel: 2: {electrocute x4}: 10 clams each</p><p>molybdenum: 10: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 1: {restore x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Da’Roneh Village</p><p>Land’s End Pass: Tranquility Cluster</p><p></p><p>Artisan Caravan: Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan: Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9245322, member: 6855223"] [B]Cycle[/B]: 498: [B]Season[/B]: Rebirth. [B]Day[/B]: 47 [spoiler=Speed] Cormorante: 500 + 302 = 802 Britta: 500 + 279 = 779 Sprthnt: 500 + 301 = 801 Kuwaia: 500 + 278 = 778 Cina: 500 + 289 = 789 Headhunters: 500 + 285 = 785 H5: 600(confused) + 285 = 885 [/spoiler] [spoiler=Enhancements] Cormorante: 62(soullessness, strength) Britta: 44(blur) Sprthnt: 43(soullessness) Kuwaia: 45(athletics, camouflage) Cina: 54(athletics, camouflage) Headhunters: 10(Strength) [/spoiler] [spoiler=Hide] Cina: 42(stealth) + 54(camo) + 68(d100) = 164 Headhunters: 50(wariness) + 75(d100) = 125 164 - 125 = 39% [/spoiler] [spoiler=Physical Assault] Kuwaia: 55(finesse) + 42(accuracy) + 45(clarity) + 86(d100) = 228 + 45(athletics) = 273 Sprthnt: 45 + 40 + 34 + 86 = 205 Cormorante: 45(aggression) + 42 + 86(bolster) + 86 = 259 + 62(strength) = 321 Headhunters: 140(aggression) + 80(d100) = 230 262 - 230 = 32% * 10 = 3 Kuwaia: 55(readiness) + 42(counter) + 34(analysis) + 86(d100) = 217 + 45(camo) = 262 Britta: 45 + 40(dodge) + 45 + 86 = 216 + 44(blur) + 260, dodged Cormorante: 43 + 31(block) + 42 + 86 = 202 + 62(soullessness) = 264 Sprthnt: 45 + 51 + 33 + 86 = 215 + 43(soullessness) = 258 Headhunters: 140(block) + 10(2nd weapon) + 80(d100) = 230 273 - 230 = 43% * 10 = 4 321 - 230 = 91% * 9 = 8 - 2(soak) = 6 [/spoiler] [spoiler=Projectile Assault] Britta: 45(launch) + 51(accuracy) + 45(clarity) + 86(d100) = 227 Cina: 45 + 31 + 54 + 86 = 216 + 39(surprise) = 255 + 50(range) = 305 - 100(melee) = 205 Headhunters: 50(avoidance) + 10(2nd weapon) + 80(d100) = 140 227 - 140 = 87% * 10 = 9 - 4 = 5 205 - 140 = 65% * 10 = 7 - 4 = 3 [/spoiler] [spoiler=Mystical Assault] Britta: 69(Bending) + 45(shock) + 74(d100) = 188 Sprthnt: 70 + 45(shove) + 74 = 189 Headhunters: 90(conditioning) + 80(d100) = 170 188 - 170 = 18% * 9 = 2 189 - 170 = 19% * 10 = 2 [/spoiler] [spoiler=Combat Data] H1: Body: 10 - 1 - 4 = 5 - 3 = 2, impeded. (kuwaia) H2: Body: 10 - 15 = -5 - 2 = -7, incapacitated. (britta) H3: Body: 10 - 13 = -3, incapacitated. (cina) H4: Motility: 20 - 5 = 15, slowed. Mind: 10 - 2 = 8, dazed, prone. (sprthnt) H5: Mind: 10 - 6 = 4 - 6 = -2, unconscious. (cormorante) H6: Body: 10 - 5 = 5 - 2 = 3, injured. (britta) [/spoiler] Kuwaia strikes first, again, slicing the outside of her opponent’s right arm, rendering it useless, as that axe falls to the ground. When he attempts to respond by swinging his left axe, Kuwaia counters by blocking the blow and cutting into his mantle, but the mantle protects the chest. At that same instant, Britta gains a step of distance away from her remaining aggressor and releases another arrow that looks like an electric discharge. With the constant movement of both opponents, the arrow and the shock injure the headhunter, but he continues to fight. Britta dodges his swing. He though he had been slowed, the opponent of Sprthnt swings his axe before Sprthnt can act; but by reflexive response, the axe is blocked. Sprthnt rolls the but end of his weapon around the arm of his enemy and swings it forward. The headhunter also blocks the javelin, but a freak gust of air throws the Medderin to the ground. Cina who has stealthy moved closer to Kuwaia, her nearest friends, fires an arrow at her opponent. Making sure that she does not shoot her friend, the arrow strikes the headhunter but does not do enough damage to take him down. Cormorante then swings his other hammer, striking his opponent in the chest for a second time. This blow likely cracks more ribs and drives all of the air from the lungs causing the headhunter to fall to the ground before he can swing. The two headhunters that are still standing and the one that Sprthnt knocked to the ground, then attempt to extricate themselves from the losing conflict. Britta and Cina almost immediately drop the two injured ones and Sprthnt launches his javelin into the third before he can even completely rise to his feet. Only Britta has been hurt. [spoiler=Character Data] Cormorante: full wellness Tunic: 57 Britta: Body: 10 - 4 = 6, hurt. Tunic: 58 - 1 = 57 Arrows: 18: ularin Sprthnt: full wellness. Tunic: 59 Kuwaia: full wellness Tunic: 51 - 1 = 50 Cina: full wellness Tunic: 58 Arrows: 20 - 2 = 18: ularin [/spoiler] [spoiler=Collectibles] Coins: 3113 clams wallaby hide: 40 cover: 32 value berserker: 2: 10 per measure bliss: 1: ?? deadly seeds: 1: {Impede x3}: 10 per measure helplessness: 1: {Impede x3}: 10 per measure serenity: 1: {Impede x3}: 10 per measure soothe: 7: {Identity x2}: 1 per measure tranquility: 10: 2 per measure coal: 6: {heat x3} amberstone: 1: {compulsion x3}: 20 clams azurestone: 3: 20 clams emberstone: 4: {compulsion x2}: 10 clams each firestone: 2: (Health & Confluence +3): 50 clams grapestone: 3: 20 clams each jade: 1: 20 clams ruddystone: 2: 10 clams each shadestone: 1: 20 clams sulfur: 6: {heat x 4}{Ionize x 4} aluminum: 1: {electrocute x3}: 5 clams chromium: 8: {compulsion x3}: 10 clams each manganese: 1: {leech x3} nickel: 2: {electrocute x4}: 10 clams each molybdenum: 10: {compulsion or electrocute x4}: 15 clams each zinc: 1: {restore x3} [/spoiler] [spoiler=Discoveries] Da’Roneh Village Land’s End Pass: Tranquility Cluster Artisan Caravan: Vyerbluth: Caravan Master Salt Caravan: Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 5 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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