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Us Building a "Fundamentally 5E" Setting From Scratch Together
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<blockquote data-quote="Oofta" data-source="post: 9571123" data-attributes="member: 6801845"><p>I do that myself, it is quite easy to stumble into my versions of the feywild and shadowfell quite easily. An underlying theme of the last (and current) campaign is that the boundaries between worlds are becoming more porous as a result of some of the cataclysmic events that happened a little over a century ago. I'm not sure my players have realized this just yet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But my world is heavily based on mythology, primarily Norse. So Odin leads the wild hunt once a year, you have to be careful to appease the fae, ghosts and things that go bump in the night come from the shadowfell. For that matter people sometimes travel the planes (particularly the shadowfell) when they dream deeply enough or have a particularly bad nightmare, dying in your sleep may not be a particularly peaceful event.</p><p></p><p>But my campaign world isn't particularly 5E since I don't really use the planes as written. Instead I have different realms, 9 worlds as established by Norse mythology. It's even to the point that the underdark is really just another realm that can be accessed from deep underground. </p><p></p><p>So I like the idea of leaning more into different planes and that they can be accessed (frequently accidentally) by anyone because I do it myself, even if I have a slightly different spin on it.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9571123, member: 6801845"] I do that myself, it is quite easy to stumble into my versions of the feywild and shadowfell quite easily. An underlying theme of the last (and current) campaign is that the boundaries between worlds are becoming more porous as a result of some of the cataclysmic events that happened a little over a century ago. I'm not sure my players have realized this just yet. ;) But my world is heavily based on mythology, primarily Norse. So Odin leads the wild hunt once a year, you have to be careful to appease the fae, ghosts and things that go bump in the night come from the shadowfell. For that matter people sometimes travel the planes (particularly the shadowfell) when they dream deeply enough or have a particularly bad nightmare, dying in your sleep may not be a particularly peaceful event. But my campaign world isn't particularly 5E since I don't really use the planes as written. Instead I have different realms, 9 worlds as established by Norse mythology. It's even to the point that the underdark is really just another realm that can be accessed from deep underground. So I like the idea of leaning more into different planes and that they can be accessed (frequently accidentally) by anyone because I do it myself, even if I have a slightly different spin on it. [/QUOTE]
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