Useful Forgotten Realms products for other campaigns

Knightfall

World of Kulan DM
Ok people, which Forgotten Realms 3E products do you consider the most useful in other campaign settings? How's the convertablity-cost ratio of these products?

(I have the FRCS and Lord of Darkness but have balked at buying any of the other products due to expense.)

Opinions?
 

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Magic of Fearun is pretty cool, so is the monster manuel. I also like the Archmage prestige class from FRCS and use that quite often.

If you use DM screens the FRSC one is pretty handy
 

Dagger75 said:
Magic of Fearun is pretty cool, so is the monster manuel. I also like the Archmage prestige class from FRCS and use that quite often.

If you use DM screens the FRSC one is pretty handy

Hate to say a "me too" but ... me too -- Magic of Faerun in particular.
 

Magic of Fearun is by far the most useful. I also really like Silver Marshes. Reading through the book gave me great ideas and ways to expand areas in my world that are similiar.
 

I have liked most of the FR 3E stuff so far. I do not yet have City of the Spider Queen, or Silver Marches. And AVOID Pool of Radiance Attack on Myth Drannor & Into the Dragon's Lair.

FR Campaign Setting had pleanty of great stuff. Spells, feats, PrCs, ...

Monsters of Fearun is nice too.
 

Thumbs down to Monsters of Faerun, but a big thumbs up to Magic of Faerun: lots of great spells. Some are a bit overpowered, but still lots of great ideas for importing into your campaign.
 

Oh, I dunno, Monsters of Faerun was okay. I didn't bother with any of the others since I don't run FR and I didn't think enough of it was worth the price to me (I didn't think I'd use much of it). (Nothing against FR, I just prefer my campaign world.)

Anyway, a bunch of the monsters are old-school good ones like the deepspawn, firenewt, bullywug, shadow dragon, etc. There really aren't that many things too exclusively FR. A lot of stuff can be adapted into a game pretty easily; I used a ghaunadan as a cleric of Juiblex, f'rinstance.

Like I said, I haven't checked the other stuff out too much.
 

Magic of Faerun is one of the best 3E products Wizards has put out, in my opinion. The FRCS also has some great rules stuff for other campaigns, but its $40 price tag makes it best for those who will actually run or play there.
 

Jester, this wouldn't be a cleric of Juiblex inspired by my Deity-A-Week thread, would it? ;)

I nominate Magic very highly as well. Monsters is good, because you can never have too many.

The rest...meh....I'm even debating Races, to tell you the truth.
 

No, actually I love Juiblex... it was a sewer adventure I ran a couple of months back. I did enjoy your version a great deal, though!

Yes, there was this pc cleric of Juiblex imc back in 1e... it was my first experience with interparty treachery: he waited until the rest of the party was on the verge of unconsciousness and slew them all. I didn't really know what to do, but I just kinda ran with it. He ended up being a very long-running evil pc in my campaign world, finally coming to a truly terrible end.

I was a novice dm at the time, really, and had no idea it was coming. :rolleyes: Live and learn.

I also played in a 'Juiblex and the Slime-Mold Mafia' campaign that a friend ran in 2e where you could play almost anything (I was a doppleganger, there was a faerie dragon, a tako, an undead, a vegepygmie, a crabman, etc) that was hilarious. We were an evil party and we had some wild adventures with the big J as our patron, but we rapidly left his service to do our own thing. Ya know how it is.
 

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