I was wondering if anyone has implemented any sort of action dice into their D&D games. We have a rule of one reroll per level. The problem is that if you need an insanely high number to hit(let's say 19 on a D20) and roll a 17..rerolling doesn't give you any help other then another chance. Now with some sort of action dice(the only rules I have are the D20M) you can sacrifice a die and roll a d6 and I can make it pretty easily and if I want to make sure I can roll 2 of them.
Also, you can allow the sacrifice of dice to mean other things for people(like spellcasters) who don't throw dice around as much as tanks do. Just curious to see how these rules have worked in your campaigns. Also, I was wondering if you get new dice every level(d20M) or every session(Spycraft).
Gariig
Also, you can allow the sacrifice of dice to mean other things for people(like spellcasters) who don't throw dice around as much as tanks do. Just curious to see how these rules have worked in your campaigns. Also, I was wondering if you get new dice every level(d20M) or every session(Spycraft).
Gariig