Using "Chaositech" in your game - MPSO

I think Chaositech is brilliant. I have not really run D&D in years but it inspired me to maybe run it for a few months using the Chaositech as something of a backdrop.

I think that Chaositech can't be used lightly - in fact I think the introduction of it into an existing campaign would come with wild storms, fire belching from the earth and so on.

Basically I think for something as unique and unsual as this you would want to create something that heralds signs and omens.
 

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I think Chaositech is pretty keen.

The plan for my next campaign is to run a slightly modified Spelljammer: Shadow of the Spider Moon from Polyhedron.

I will use Chaositech as the Mindflayer's basic tool, which they have been giving bits of to the Drow.

The main changes I will be making to the setting will be to use various setting books for the various planets. For the jungle world I will use Nyambe and move the halflings there. For the forest world I will use Oriental Adventures and Rokugan for asian elves rather than the stock rennaisance/machiavellian concept. The ocean world will stay mainly unchanged (except that the halflings will be gone. The Asteroid belt will be pretty much the same, but I will add Beholders to the mix (pity the poor gnomes, stuck between eye tyrants and ants). I still haven't decided what I will do with the rock planet (I was thinking about using Green Ronin's Mindshadows, but not entirely satisfied with that idea)...

I hope it will be fairly cool!
 

I think Chaositech is pretty keen.

The plan for my next campaign is to run a slightly modified Spelljammer: Shadow of the Spider Moon from Polyhedron.

I will use Chaositech as the Mindflayer's basic tool, which they have been giving bits of to the Drow.

The main changes I will be making to the setting will be to use various setting books for the various planets. For the jungle world I will use Nyambe and move the halflings there. For the forest world I will use Oriental Adventures and Rokugan for asian elves rather than the stock rennaisance/machiavellian concept. The ocean world will stay mainly unchanged (except that the halflings will be gone. The Asteroid belt will be pretty much the same, but I will add Beholders to the mix (pity the poor gnomes, stuck between eye tyrants and ants). I still haven't decided what I will do with the rock planet (I was thinking about using Green Ronin's Mindshadows, but not entirely satisfied with that idea)...

I hope it will be fairly cool!
 

Nightfall said:
So what, no Skaven?!


stupid.gif


Just jokin' around Sage! ;)

Anyway ... you guys sold me on a book. Which is kind of cool because I was looking for something to pick up next to UA.
 

Keeper of Secrets said:
I think that Chaositech can't be used lightly - in fact I think the introduction of it into an existing campaign would come with wild storms, fire belching from the earth and so on.

That's how I'm using it. Lots of things happening as a result of this newly-present form of energy. The PCs haven't figured out why, but raw chaos energy is bubbling up from beneath the water and causing parts of the city structure (similar to Venice) to collapse. But they still have no clue what it means or what other occurrences might be associated with it.
 

I had been contemplating something lesser in scope of effect than Chaositech, something like magical prosthetics that injetced potions and contained spells and such, but I might get Chaositech and use it for that instead...
 

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