D&D 5E Using Darkness to cancel advantage and disadvantage.


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Asisreo

Patron Badass
I think an issue people have is that the strategy is purely metagame.

I can't imagine, say, a poisoned warrior's instinct to be to turn off the lights. But it's optimal from 5e's design, and not usually in any other game's design.

That being said, it's also a bit clever so I'm not opposed to allowing it.
 

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