Ciaran
Explorer
Hi folks! Got a thing coming up in my B/X campaign and wanted to see how to make what I have in mind fit the overall framework of the rules.
One of the PCs is an 8th level fighter who's been given a knighthood and command of a small border keep near the tentpole megadungeon. Because of ongoing troubles with a couple of rogue devils building small armies and a broader desire to reassert control of the region after various wars, the local magocracy wants to expand his keep into a castle. (Also, the PC will soon hit level 9 and gain a castle according to the rulebook.) Ideally this will be stone, as devils have fire magic and wooden buildings are flammable But building a stone castle takes several years, and there's no time for that either in or out of character.
The obvious route is stacking up wall of stone spells. But no one can be entirely sure whether either devil can dispel magic, so ideally the magic-users will want to use instantaneous effects that can't be dispelled. But there aren't a lot of obvious options.
The campaign has a lot of homebrew and I'm always happy to add more. So in addition to B/X spells, I'm open to converted AD&D spells and entirely homebrew spells. Magic items and funky rituals are also on the table, so long as they roughly fit with how magic is presented in B/X.
Any suggestions would be greatly welcome!
One of the PCs is an 8th level fighter who's been given a knighthood and command of a small border keep near the tentpole megadungeon. Because of ongoing troubles with a couple of rogue devils building small armies and a broader desire to reassert control of the region after various wars, the local magocracy wants to expand his keep into a castle. (Also, the PC will soon hit level 9 and gain a castle according to the rulebook.) Ideally this will be stone, as devils have fire magic and wooden buildings are flammable But building a stone castle takes several years, and there's no time for that either in or out of character.
The obvious route is stacking up wall of stone spells. But no one can be entirely sure whether either devil can dispel magic, so ideally the magic-users will want to use instantaneous effects that can't be dispelled. But there aren't a lot of obvious options.
The campaign has a lot of homebrew and I'm always happy to add more. So in addition to B/X spells, I'm open to converted AD&D spells and entirely homebrew spells. Magic items and funky rituals are also on the table, so long as they roughly fit with how magic is presented in B/X.
Any suggestions would be greatly welcome!









