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General Tabletop Discussion
*Dungeons & Dragons
Using Sneak Attack to power non-damaging abilities
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7493116" data-attributes="member: 6802951"><p>Pretty much. My thought was that you would have to take the help or aid another action to grant this benefit, which would prevent most use of your own modifiers of bonuses for the task, and prevent most ability to apply Sneak Attack. The trick will be to come up with uses of the mechanism that will be more desirable than just adding SA dice to your damage, but not being more powerful.</p><p>Since its homebrew, you do have the option of removing SA progression from your subclass in exchange for something else rather than try to balance a concept that includes it.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7493116, member: 6802951"] Pretty much. My thought was that you would have to take the help or aid another action to grant this benefit, which would prevent most use of your own modifiers of bonuses for the task, and prevent most ability to apply Sneak Attack. The trick will be to come up with uses of the mechanism that will be more desirable than just adding SA dice to your damage, but not being more powerful. Since its homebrew, you do have the option of removing SA progression from your subclass in exchange for something else rather than try to balance a concept that includes it. [/QUOTE]
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Using Sneak Attack to power non-damaging abilities
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