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Using the Twelve Swords of Power
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<blockquote data-quote="Torchiest" data-source="post: 5485354" data-attributes="member: 6670682"><p>Yep, I always wanted to do a campaign with the Swords, but never got around to it before. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Were all your swords the same, or did they have varying powers? If they were different, how so? Did you just pick your favorite seven of the original Twelve and modify their powers? Because at this point, I'm thinking I may go as high as 18-20 total Swords, but I'm going to spread them very far and wide over the entirety of Faerûn, such that only a few will be in the active campaign at once. I'm still not sure what their creation story will be though, or if I'll just never make it clear how they came to be.</p><p></p><p></p><p></p><p>I'm beginning to get some idea on how I want to modify the powers now. I think most of them I will actually leave working as they did in the books, but I'm going to nerf a few, primarily <em>Shieldbreaker</em>, which I think will not work against "natural" weapons like the claws of regular animals, since it didn't stop human "claws" in the books. Magical creatures would still be stopped, oddly. And I think I'm going to change all the mind effecting powers to not work on creatures of animal or lower intelligence, even though <em>Sightblinder</em>, for example, worked on the messenger birds in the books.</p></blockquote><p></p>
[QUOTE="Torchiest, post: 5485354, member: 6670682"] Yep, I always wanted to do a campaign with the Swords, but never got around to it before. :D Were all your swords the same, or did they have varying powers? If they were different, how so? Did you just pick your favorite seven of the original Twelve and modify their powers? Because at this point, I'm thinking I may go as high as 18-20 total Swords, but I'm going to spread them very far and wide over the entirety of Faerûn, such that only a few will be in the active campaign at once. I'm still not sure what their creation story will be though, or if I'll just never make it clear how they came to be. I'm beginning to get some idea on how I want to modify the powers now. I think most of them I will actually leave working as they did in the books, but I'm going to nerf a few, primarily [I]Shieldbreaker[/I], which I think will not work against "natural" weapons like the claws of regular animals, since it didn't stop human "claws" in the books. Magical creatures would still be stopped, oddly. And I think I'm going to change all the mind effecting powers to not work on creatures of animal or lower intelligence, even though [I]Sightblinder[/I], for example, worked on the messenger birds in the books. [/QUOTE]
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Using the Twelve Swords of Power
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